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3 years ago#11
On the one hand, replacing the Wii U already in two years would piss off the people who did buy the Wii U. But on the other hand, if the Wii U's sales don't improve, Nintendo can't afford supporting it.
Replacing it in three could be viable, amounting to a four years lifespan. Nintendo could easily surpass the PS4 and be cost competetive.
Super Mario Kart is the single best Mario Kart ever!
3 years ago#12
Nintendo's situation is a bit like "damned if they do, damned if they don't".
How could it surpass the PS4 with a new console that may not be out for 3 years? Thats just completely impossible. It wouldnt come close to the sales of the PS4 or X1 by then. Both are already at around 4 million.
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3 years ago#13
IMO they could release a Super Wii U for $400 with XboxOne specs. Keep the same architecture that the Wii U has so it plays everything exactly the same, just improve the video card, ram and processor. And Nintendo, as a sign of trust would release ALL of it's games to the regular Wii U.
So they would have two consoles in the market. One for nintendo fans and families, one for people that want 3rd party support.
3 years ago#14
godplaysSNES posted...Nintendo's situation is a bit like "damned if they do, damned if they don't".
I was talking about horsepower. If it would be able to catch up or surpass the PS4 eventually remains to be seen, but Nintendo could guarantee all 3rd party support (due to it being more powerful, making way for quick and cheap, yet superior ports)
Super Mario Kart is the single best Mario Kart ever!
3 years ago#15
The Wii's success was immense due to casuals being duped into buying the tennis/bowling machine.
They cashed in big time and figuratively killed the golden goose. Casuals will not buy any Nintendo consoles anymore. There's no need, they already have their tennis/bowling machine and they've tired of it many, many years ago. The strategy of relying on them is a major misstep.
Gamers love Nintendo games, get the games out and people will buy the system. There literally has been nothing to buy in the first year. I just bought 3D world and Wind Waker in the last month after zero purchases last year. Zero.
Right now Nintendo doesn't really have any OMG!! must have titles. If the console is to sell they need a home run here.
3 years ago#16
Its not catching on. After an entire year and sales are still in the toilet, its obviously it was the wrong idea at the wrong time. You can bet they have something else in the oven, as they always do, but I think we will see it in 2-3 years, cutting the life of the U short, which Im sure at this point the suits at the top of Nintendo cant wait to do and get back to financial bliss. Theyve lost money for 3 straight years now. I think theyd like to start making some money.
Actually, they made an operating loss 3 years in a row, but made a net profit 1 out of the 3 years because of investment income(they own about 5 billion dollars in bonds). If Nintendo was a bank, it wouldn't matter that their income came from bond holdings.
3 years ago#17
Here's what they need to do
*Update the firmware, so that launching Wii software is as seamless as launching DS/DSi software on a 3DS.
*Mandate that future games will not require Gamepad.
*Issue a $150-$199 SKU, with the gamepad replaced by a Pro Controller
*Sell the gamepad as an accessory.
*Market the thing as version of Wii that plays new, High-Definition, games.
Here's what they ought to do
*Try to improve the Wii upscaler via firmware.
*Figure out how to get Gamepad to emulate a Classic Controller for Wii software.
*Drastically improve NN with actual accounts and maybe even Wiiu/3ds cross-buy.
*Create an addon that reads GC discs and memory cards, and handles input via Pro Controller or the Gamepad.
*Create an addon that reads DS/3DS carts, and handles input via the Gamepad.
3 years ago#18
I think there is no easy answer but I would say stick to it for now.
Accept that they will come in last place and that this will be Gamecube all over again. Nintendo can still make a profit off of Wii U but it won't be Wii level profits of course.
Drop the Gamepad and drop the price to 200 bucks. Look I love the gamepad but I love the non gaming application of the gamepad like Nexflix off tv play ... where is the killer Ap gamepad game? It doesn't exist. Nintendo has failed to show people why they need that gamepad which is driving the price up a ton. They cannot match PS4's power ... therefore you got to beat them with pricing instead.
Start working with third parties to ensure your next console has 90%-99% full third party support. Cut licensing fees if you can get EA, Activision, Capcom, UBIsoft and Square to give them 90% support or more. Cut that licensing fee as a sign of good will that Nintendo wants to make amends with third parties. ADVERTISE third party games like Microsoft and Sony do.
If not, don't think any core gamer will ever see the next Nintendo console as a possible primary console.
Sign Platinuum Games and other third party companies to make Star Fox, F-Zero and more to get those other Nintendo franchises out there.
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Heroes need to win all the time to be remembered. Villains only need to win once
3 years ago#19
In the short run, Nintendo has very few option and they have to keep the Wii U or risk damaging the Nintendo brand even more.
In the long run, they could cut short the life of Wii U by a year or so and release a new console earlier than they had plan for originally.
Either way, Nintendo had wasted itself this generation at least in the console market. The Game Cube underperformed but Nintendo redeemed itself with the Wii. With the profit Wii had generate, the large installment base of Wii and the generally positive publicity, it was a good opportunity to them to come up with a console that could compete head on with PS4 and XBONE.
Instead, Nintendo chose to recycle their strategy used on Wii hoping that would work again on the Wii U. Sony also made the mistake at launching PS3 when they assumed consumers would remain hooked to the PS brand no matter what (eg. initial high price of the console) and developers would band backward to make games on the PS3.
In business studies, there is a term called Active Inertia which refers to situation where managers often get stuck in a rut, so when an entirely new situation arises they revert to old responses. Active inertia is “management's tendency to respond to the most disruptive changes by accelerating activities that succeeded in the past”. I think that's what we saw in the case of Sony's PS3 and Nintendo's Wii U.
Forget about XBOX One. This is my XBOX720: i7 2600 @3.4Ghz | ATI 6850 1GB | 8GB DDR3 | Asus P8P67 LE
Now playing: Yakuza 5, Bioshock Infinite
3 years ago#20
Nintendo is in a crappy spot because they've separated themselves from the other 2 consoles. In a way this is a good thing because it means there is less competition for them at the launch of a console, but it also means that they're probably going to be either ahead or behind in system specs.
This is problematic for a few reasons. If you go too far ahead of whats being made on the PS4/XB1 you're left with a system that will be able to play those games just fine (assuming a well done port), but you're probably going to be wasting a lot of potential of the more powerful hardware for most third party titles. If you just stick with the current specs of the PS4/XB1 you're just going to be a system several years late to the party where most people who care enough about games will already own systems that can play most of the games coming out. And with less of an install base because of getting out so late you're left in kind of a similar position to the WiiU, but not quite as bad because both Microsoft and Sony will probably want these systems to run another 8-10 years like the 360/PS3 did, as opposed to the WiiU meeting the specs of then current gen systems a year before those systems would become largely obsolete.
And in a world where online gaming has become as core to gaming as it has, people will largely stay within the environment that all of their friends are in. And with the Wii not having anything meaningful in terms on online, and only beginning to catch up very recently after 8 years of PSN and XBL where people have built up friends lists thats another factor that they have to go up against. Because if you get a game to play online with your friends, you're going to get it on the system that all your friends are playing with because cross platform between competing consoles will likely never happen.
Oh and as desperately cash grabby as stuff like Virtual Console seems, they have a huge back catalog of games that people want to play, they really need to get working on that (especially on the 3DS where things like the ambassador program games are still unavailable to non-ambassadors like 2 years after the fact and everything else is very limited in selection). Or make it a tiered subscription service or something because 5-12 dollars for old games that I already own gets hard to justify after so many purchases.
Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery we need humanity.
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