Will Nintendo stop dumbing down their games?

#91Mephsuit(Topic Creator)Posted 4/24/2014 7:29:10 AM
Xenesis Xenon posted...
Mephsuit posted...
Tick Tock Clock? Rainbow Ride? These are as tough or tougher than those.

I agree with you on Corona Mountain but the jerky mechanics of the leaf on the lava made that more difficult than it needed to be.

They don't even get close to the difficulty of the other levels I mentioned. And it's funny because the two levels you pointed out are also incredibly linear in how you get to each star (with Rainbow ride literally taking you up a predetermined, guided path for most of the stars), which kind of furthers my point that the non-linear levels struggle to be challenging for players.

The Mario 64 stages are much more difficult. Aside from that you're judging an entire style of gameplay on Mario 64. Hell, Mario Sunshine was way tougher than anything before it or after it. Open world.
"Mephsuit, as he so often is, is right." - Token sane 261 member Saber_Tiger a.k.a. SST