I got it on the humble bundle and 100% completed it except for the stupid achievements that said "beat this boss with this costume because whatever" --- WaffleMike's 3DS FC: 4382-2064-4192 AC:NL Dream Address: 4800-2345-8400
Shovel Knights attacks are based of then ducktales pogo mechanic.
Ummm... have you played the game? He has a bounce but it's not his only option. His other combat options are even more inspired by the OTHER Castlevania games. The NES ones before SOTN came and redefined what Castlevania was.
He has a charge attack and the game's boss/movement/level design leans way more towards Mega Man than anything else, but the core combat mechanics are so clearly inspired by NES Castlevania it makes the comparison as somehow being less pandering than the Metroidvania-ass Metroidvania game really, really amusing.
I like Guacamelee better. ...It feels unique and fresh aesthetically.
People who say this clearly haven't played Outland.
Metroidvania game? Check. Binary toggle inspired largely by another game that is used primarily in combat and traversal to reach new places? Check. Utterly stunning art style based primarily off another culture's which is criminally under appreciated not just in video games but in general? Cheeeeeeck.
I've had it on PS3 for some time. My friend got it for Wii U, and for me, the only thing different in the two is a ton of NES characters reference. The game itself is awesome, though. --- PSN / NNID: Jim_Berry / Jim_Berry FFXIV: ARR - http://na.finalfantasyxiv.com/lodestone/character/3089119/
You seem to be taking TC's posts way too seriously.
You seem to be taking my posts way too seriously.
Damn bro, whats life like when you're that awkward? --- Not upset at all, just annoyed that there's absolutely no point in people like you to be on these boards other than to troll your little hearts out. - triple s