I just realized how much technical depth Super Mario Sunshine has

#1TheMisterManGuyPosted 7/9/2014 6:27:43 PM
There's a supprising amount of mechanical depth in Super Mario Sunshine. For example, you can spray the ground, dive, then do an endless water slide, which is perfect for fast travel, you can also cancel your spraying by clicking the R trigger and pressing A when your in the air. You can do a spin jump, then go straight into a summersault jump, you can even spin when your in the air. Has anyone actually tried these moves?
#2Wii_TruthPosted 7/9/2014 6:29:47 PM
Some of them, yes. Mario Sunshine is a joy to play.
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#3EasterEggHunterPosted 7/9/2014 6:31:33 PM
Their great for speed running
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#4NCPwnPosted 7/9/2014 6:36:17 PM
And yet they failed so hard with the controls. Even more so than Skyward Sword motion controls. Yikes
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#5Bantot123Posted 7/9/2014 6:36:36 PM
Spinning while using hover nozzle on the ground is a fun way to clean goop! It's like a top
#6wiiking96Posted 7/9/2014 6:40:32 PM
NCPwn posted...
And yet they failed so hard with the controls. Even more so than Skyward Sword motion controls. Yikes

You must be joking. The game has just fine controls. The game feel is very solid all around.
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#7Snow-DustPosted 7/9/2014 6:51:39 PM
Mario games tend to have quite a few depths. Look at the many different types of jumps in 3D world it is not funny at all. too bad they removed the triple jump from 3d world though
#8Sticky_TailsPosted 7/9/2014 6:53:58 PM
Snow-Dust posted...
Mario games tend to have quite a few depths. Look at the many different types of jumps in 3D world it is not funny at all. too bad they removed the triple jump from 3d world though


As stylish as triple jumping is its generally pretty useless compared to other jumping maneuvers. I'm not saying they were justified in removing it but it certainly didn't hurt the game any.
#9Granadico_Posted 7/9/2014 7:00:13 PM
As a kid when it came out i used to love to just jump around randomly in the save select area. It was fun yet i was never good enough to do the stuff i imagined D;
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#10Snow-DustPosted 7/9/2014 7:23:36 PM
Sticky_Tails posted...
Snow-Dust posted...
Mario games tend to have quite a few depths. Look at the many different types of jumps in 3D world it is not funny at all. too bad they removed the triple jump from 3d world though


As stylish as triple jumping is its generally pretty useless compared to other jumping maneuvers. I'm not saying they were justified in removing it but it certainly didn't hurt the game any.


Triple jump however is more useful than some of the other jumps in 3d world like
The spin jump by rotating your analog stick enough to make mario spin
The long crouch jump that has mario doing a 360 twirl on the way (similar to the long crouch jump)
The back jump is a pain sometime where if you tilt back quick enough, mario will perform the jump