Mario Maker Online Sharing Is Only Still A CONSIDERATION!

#11SegavsCapcomPosted 7/16/2014 2:48:54 PM
CubeTV posted...
It would be bias against the Wii U if it didn't. Mario vs Donkey Kong for the DS has it, so why can't Mario Maker?


The big difference between the DS/3DS and the Wii U is that the DS had a large enough userbase to justify the expense and the Wii U doesn't. That isn't bias; that's business sense. Why spend a lot of resources on a failed product?
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#12SDGamer83Posted 7/16/2014 2:51:02 PM
ElectricMole posted...
CubeTV posted...
It would be bias against the Wii U if it didn't. Mario vs Donkey Kong for the DS has it, so why can't Mario Maker?


Because the producer and director of NSMB series would be out on the street, jobless?


Or they can make different, maybe even better games, then the NSMB stuff they've churned out 4 times now.
#13Final Fantasy2389Posted 7/16/2014 2:51:24 PM
Honestly, no online sharing, no buy.
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#14LifelessBoyPosted 7/16/2014 2:56:24 PM
This is a make-or-break feature in this game.

If it does not have online sharing it is not worth buying at all. Create-your-own games like these have a long lifespan because of the awesome creations that the users share. It will also need a weekly/monthly/all time rating system to get it up to standards.
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#15olas13Posted 7/16/2014 3:09:29 PM
Online sharing was the reason I was excited about this game. It's one of the best parts of Pushmo.
#16CcroybbPosted 7/16/2014 3:10:53 PM
ElectricMole posted...
CubeTV posted...
It would be bias against the Wii U if it didn't. Mario vs Donkey Kong for the DS has it, so why can't Mario Maker?


Because the producer and director of NSMB series would be out on the street, jobless?


LOL this
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#17HylianKnight1Posted 7/16/2014 3:14:04 PM
C'mon Ninty, this kind of game is practically built for online shaing -_-
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#18zerooo0Posted 7/16/2014 3:14:13 PM
Doesn't Surprise me. Nintendo has a hard time adapting to anything online, or if something is online it will be missing some basic component. Like say Mario Maker with online Co Op, but no online sharing.
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#19SSJ4CHRISPosted 7/16/2014 3:14:28 PM
SegavsCapcom posted...
CubeTV posted...
It would be bias against the Wii U if it didn't. Mario vs Donkey Kong for the DS has it, so why can't Mario Maker?


The big difference between the DS/3DS and the Wii U is that the DS had a large enough userbase to justify the expense and the Wii U doesn't. That isn't bias; that's business sense. Why spend a lot of resources on a failed product?


Because they need to do something to help turn the product from a failure into at least a return on investment. Business sense and stupidity are too different things, and it would be stupid to not have online sharing in something like this.

If it makes money, then it justifies the expense, and tells Nintendo that online isn't a stigma. If it fails, then at least they tried to show that they are aware that online is a prominent feature.
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#20AhnoldDoodPosted 7/16/2014 3:53:37 PM
ElectricMole posted...
Because the producer and director of NSMB series would be out on the street, jobless?


Yeah, because game development works that way, right?

I guess LBP's developers are out of a job, oh wait, they made three more sequels.

So, yeah, doesn't work that way.

And again, cute how people are deciding that Nintendo isn't having online sharing.

Because obviously if they're considering it, CLEARLY it's going to be a no.
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