POLL: which next gen resolution/framerate do you prefer?

#1yeti44Posted 7/22/2014 10:47:37 AM
Which would you rather have? - Results (160 votes)
720p 60FPS (typical Wii U game)
76.25% (122 votes)
122
729p variable framerate (typical Xbone game)
1.25% (2 votes)
2
1080p 30 FPS (typical PS4 game)
22.5% (36 votes)
36
This poll is now closed.
Easy choice for me. What do you guys think ?
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#2SegavsCapcomPosted 7/22/2014 10:57:41 AM
So do I want a clearer picture or more fluid visuals?

I have a TV that displays 1080p. I can notice this because most PS3 games I play look kinda jagged (most games I own for the PS3 support 480p). Does it detract from the experience? No, but its weird to hop from the PS3 to the Wii U, which (from my experience), have far less "jaggies".

As for framerate, I recommend looking at this website: http://30vs60.com/

The difference between framerates are much more notable than people claim, and it can have a big impact on the game itself. In games that rely on speed and/or fluidity (such as racers or fighting games), 60fps is definitely preferable.

Overall, I'd say framerate, since that actually can effect the experience of the game and "jaggies" do not.
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#3Granadico_Posted 7/22/2014 11:01:49 AM
60 fps, or at the very least a locked 30.
Nintendo has spoiled me with their 60 fps games all the time. Then people say "360 games look better, like GTA V" when it can barely hold a 30 fps, and dips to 20 a lot.
That's one of the reasons i'm starting to PC game more. I can adjust how the game looks to make it 60 fps, even if it looks worse.
Something that directly affects gameplay>something you'll only notice when you're not really doing much
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#4manmousePosted 7/22/2014 11:09:00 AM
60FPS, for anyone who calls themselves a gamer, should be the most important of the bunch. high resolution is nice too, but the framerate MUST be at 60FPS before they hit 1080p visuals, otherwise their priorities are in treating the game more like a movie than a game.

framerate = gameplay. response time, accuracy, having perfect 1:1 controls overall, handling more complex action, that's what framerate allows.

resolution just makes things pretty. if you like gaming for the GAMING aspect of it, resolution should never take priority over framerate
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#5Pyromaniac RoyPosted 7/22/2014 11:10:18 AM
60FPS > 1080p, to me.

That said, why not both? PC's go-to for my multiplats.
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#6CoolioKDudePosted 7/22/2014 11:11:04 AM
depends on the game, Mario Kart I would prefer 720p 60FPS Zelda i would prefer 1080p 30FPS
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#7trenkenPosted 7/22/2014 11:13:15 AM
Really depends because U games obviously arent going to be as graphically intense, so they better be 60fps at least, especially for games with pretty simple cartoony graphics.

For the other 2, I get that their games are trying to do more, so if they are locked at 30 then Im fine with that too. And I have a pretty kick ass tv and cannot see the difference between 720 and 1080.
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#8LvthnPosted 7/22/2014 11:14:08 AM
None of the above.

I think the lowest resolution/framerate I willingly run any game at is 1440x1920 60 fps, and that's for games that can only support 4:3. Even most older games can have the config file edited to support that. In any case, 1440 vertical, horizontal depends on what's supported.

On consoles, given that it's certainly going to be a console exclusive, I pretty much just give up on visuals and accept whatever they're feeding me if I really want the game.

I really don't think any of those options are acceptable, and not even entirely accurate to the consoles they're on. Wii U has highly variable framerate on multiplats, you're not gonna tell me AC4 was running 720p 60fps (or anything 60fps for that matter, it was clearly in the teens at several points). I guess your "typical" Wii U game is a Nintendo first party? Typical XBone games seem to run 900p, and a number of PS4 games have held 1080p 60fps, much to my surprise and their credit. Out of all of those, 1080p 60fps is the only resolution/framerate I think deserves any praise whatsoever.

I realize, hardware limits. The hardware should have been made to account for this and games should be being getting texture and effect downgrades until they achieve it. Framerate then resolution are always the top two priorities, eye candy is just a bonus IF you still have the power to spare.
#9Death_BornPosted 7/22/2014 11:15:32 AM
I'll take resolution over FPS any day. I'd rather have a clear non-blurry image on screen than one that moves really fast. Of course, I still prefer 1080p/60 FPS =)
#10Mandrew257Posted 7/22/2014 11:15:37 AM
720p 60FPS.

I really can't tell the difference with 1080p vs 720p.
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