After finishing DKC 1 recently, I've realized...

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2 years ago#1
The SNES Country games are a lot less forgiving than the new ones. You can only save in certain spots (at least in the SNES versions, DKC 2 GBA let you save everywhere), and losing lives would mean you would have to replay levels to get back to where you were. Lives are much more limited and hard to come by, and the maximum number of hits you could take before dying is less than the newer games assuming you're not riding an animal buddy.

Meanwhile, Returns and Tropical Freeze let you save anywhere and give you coins to buy tons of lives and power-ups, and they're still challenging games. That's something I have to give Retro much kudos for. They managed to make fairly difficult games without having to rely on many (arguably) outdated and frustration-inducing gaming mechanics.

Don't get me wrong, though, the old Country games are still fantastic and worth playing. I just have to give credit where credit is due.
2 years ago#2
the recent country games are much harder. and what you mentioned is a bit fo fake difficulty (lives are abundant in all 3 games, tho) i'm pretty sure it's the entire gba trilogy that lets you save everywhere
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2 years ago#3
Their controls are pretty loose and sloppy too. Everything is floaty and delayed.
2 years ago#4
guedesbrawl posted...
the recent country games are much harder. and what you mentioned is a bit fo fake difficulty (lives are abundant in all 3 games, tho) i'm pretty sure it's the entire gba trilogy that lets you save everywhere


Except that's not fake difficulty, stop using terms that don't exist.
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2 years ago#5
In DKC2, you had to pay coins to save, that was harsh.
2 years ago#6
Bongbuddy posted...
Their controls are pretty loose and sloppy too. Everything is floaty and delayed.


Is this still the case in Tropical Freeze? I wanted to like DKCR on 3DS, but the controls were so floaty and delayed that I just lost all interest.
2 years ago#7
temgun posted...
Bongbuddy posted...
Their controls are pretty loose and sloppy too. Everything is floaty and delayed.


Is this still the case in Tropical Freeze? I wanted to like DKCR on 3DS, but the controls were so floaty and delayed that I just lost all interest.


Haven't played DKCR3D, but Tropical Freeze's controls were pretty tight. Dixie's ponytail hovering also makes some trickier jumps more forgiving.
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2 years ago#8
I chalk that up to better game design / less system limitations.
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2 years ago#9
SharmHedgehog posted...
temgun posted...
Bongbuddy posted...
Their controls are pretty loose and sloppy too. Everything is floaty and delayed.


Is this still the case in Tropical Freeze? I wanted to like DKCR on 3DS, but the controls were so floaty and delayed that I just lost all interest.


Haven't played DKCR3D, but Tropical Freeze's controls were pretty tight. Dixie's ponytail hovering also makes some trickier jumps more forgiving.


You're kidding right? Dixie is near useless. Her jump is too weak to be helpful. Diddy all the way.
2 years ago#10
I don't like the way DK jumps in the new games but it's been a while since I played them so I can't rightly explain why...
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