What is Wii U's biggest problem?

#111DarkRay117Posted 8/11/2014 9:46:48 AM
Where is the all of the above option?
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#112king_maddenPosted 8/11/2014 10:10:24 AM
iKhanic posted...
Winternova posted...
iKhanic posted...
To a degree, yes, but if people bought up the system like crazy because the Gamepad had something to bring to the table, some 3rd party games would find their way onto the system. In fact, you'd likely see several 3rd exclusives that took advantage of the Gamepad, just like you saw with the Wii and the Wii Remote.


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


wouldnt that just make the game unappealing for wiiu? ps3/360 crowd has the largest base, ps4/xb1 will have the better visuals/performance, all wiiu has to separate it is the gamepad really. if they dont use that then it will be blasted by the wiiu community.
#113WinternovaPosted 8/11/2014 10:25:03 AM
iKhanic posted...
Winternova posted...
iKhanic posted...
To a degree, yes, but if people bought up the system like crazy because the Gamepad had something to bring to the table, some 3rd party games would find their way onto the system. In fact, you'd likely see several 3rd exclusives that took advantage of the Gamepad, just like you saw with the Wii and the Wii Remote.


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


The system doesn't have the ability to run the games as programmed. The games would need a complete overhaul to actually play on the system...and considering the piss-poor sales of the system and 3rd party software on the system, that's not cost-effective.
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#114iKhanicPosted 8/11/2014 10:28:10 AM
king_madden posted...
iKhanic posted...
Winternova posted...
iKhanic posted...
To a degree, yes, but if people bought up the system like crazy because the Gamepad had something to bring to the table, some 3rd party games would find their way onto the system. In fact, you'd likely see several 3rd exclusives that took advantage of the Gamepad, just like you saw with the Wii and the Wii Remote.


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


wouldnt that just make the game unappealing for wiiu? ps3/360 crowd has the largest base, ps4/xb1 will have the better visuals/performance, all wiiu has to separate it is the gamepad really. if they dont use that then it will be blasted by the wiiu community.


Well, the purpose of putting the game on Wii U is to get sales from the Wii U's exclusive base. Whether a multisystem owner buys on Wii U or PS4 doesn't really matter to the publisher. If it did, then they'd just make the games PS4 exclusive and that would be it.
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#115MethaBenzyPosted 8/11/2014 10:30:28 AM
Other: People like the TC creating topics like this every day. It just perpetuates the notion. A notion that not necessarily everyone agrees with.
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#116iKhanicPosted 8/11/2014 10:30:44 AM
Winternova posted...
iKhanic posted...
Winternova posted...
iKhanic posted...
To a degree, yes, but if people bought up the system like crazy because the Gamepad had something to bring to the table, some 3rd party games would find their way onto the system. In fact, you'd likely see several 3rd exclusives that took advantage of the Gamepad, just like you saw with the Wii and the Wii Remote.


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


The system doesn't have the ability to run the games as programmed. The games would need a complete overhaul to actually play on the system...and considering the piss-poor sales of the system and 3rd party software on the system, that's not cost-effective.


I'm not sure I understand the point you are trying to make. Obviously not all games would be able to function on Wii U, but some would. Sports titles, 2D Platformers, casual games, and anything else that doesn't really take much advantage of high system specs would work just fine as multiplats. This is exactly what we saw with the Wii.
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"Well, they sure don't make evil immortal sorcerers like they used to." - Klarion the Witch Boy
#117ScaldedBeaverPosted 8/11/2014 10:34:40 AM
That anyone still thinks that bad specs are a problem for Wii U astounds me. Wii anyone? DS? Even PS1 and PS2 were weaker than their competition. Jesus Christ people...

The gamepad is a huge problem as neither "casuals" or "gamers" see the point of it, and it makes the system expensive. This leads to bad sales and bad third party support. But IDK, I doubt that Wii U would have much third party support even if the system was selling well. At least it would be better. Soooo I think that the gamepad is the reason for most of the troubles.
#118king_maddenPosted 8/11/2014 10:37:31 AM
iKhanic posted...
king_madden posted...
iKhanic posted...
Winternova posted...
iKhanic posted...
To a degree, yes, but if people bought up the system like crazy because the Gamepad had something to bring to the table, some 3rd party games would find their way onto the system. In fact, you'd likely see several 3rd exclusives that took advantage of the Gamepad, just like you saw with the Wii and the Wii Remote.


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


wouldnt that just make the game unappealing for wiiu? ps3/360 crowd has the largest base, ps4/xb1 will have the better visuals/performance, all wiiu has to separate it is the gamepad really. if they dont use that then it will be blasted by the wiiu community.


Well, the purpose of putting the game on Wii U is to get sales from the Wii U's exclusive base. Whether a multisystem owner buys on Wii U or PS4 doesn't really matter to the publisher. If it did, then they'd just make the games PS4 exclusive and that would be it.


then they have to think is the wiiu crowd that only owns a wiiu, and that will even be interested in their game to begin with, large enough to warrant the effort? I mean if they only have a wiiu chances are they are mainly nintendo fans, if they have more than the wiiu they arent going to buy it for wiiu right?
#119iKhanicPosted 8/11/2014 10:39:13 AM
ScaldedBeaver posted...
That anyone still thinks that bad specs are a problem for Wii U astounds me. Wii anyone? DS? Even PS1 and PS2 were weaker than their competition. Jesus Christ people...

The gamepad is a huge problem as neither "casuals" or "gamers" see the point of it, and it makes the system expensive. This leads to bad sales and bad third party support. But IDK, I doubt that Wii U would have much third party support even if the system was selling well. At least it would be better. Soooo I think that the gamepad is the reason for most of the troubles.


Well it's kind of a combination of the two. Weak specs are fine if something else makes up for it. The Wii U's problem is that the Gamepad doesn't make up for the Weak specs.
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"Well, they sure don't make evil immortal sorcerers like they used to." - Klarion the Witch Boy
#120iKhanicPosted 8/11/2014 10:48:13 AM
king_madden posted...
iKhanic posted...
king_madden posted...
iKhanic posted...
Winternova posted...


The problem is that if the software is created to take advantage of the Gamepad it won't translate well to systems that don't use that peripheral. That means that you're having to redesign the game for the other 2 systems (Xbox One/PS4) or not use the Gamepad in the Wii U version. The Gamepad, in addition to the poor specs, has doomed the Wii U.


What is wrong with multiplats not using the Gamepad in the Wii U version?


wouldnt that just make the game unappealing for wiiu? ps3/360 crowd has the largest base, ps4/xb1 will have the better visuals/performance, all wiiu has to separate it is the gamepad really. if they dont use that then it will be blasted by the wiiu community.


Well, the purpose of putting the game on Wii U is to get sales from the Wii U's exclusive base. Whether a multisystem owner buys on Wii U or PS4 doesn't really matter to the publisher. If it did, then they'd just make the games PS4 exclusive and that would be it.


then they have to think is the wiiu crowd that only owns a wiiu, and that will even be interested in their game to begin with, large enough to warrant the effort? I mean if they only have a wiiu chances are they are mainly nintendo fans, if they have more than the wiiu they arent going to buy it for wiiu right?


Yes. That's Nintendo's biggest issue with 3rd parties. Most of their exclusive base is children. And it turns into a vicious cycle, as the lack of more mature 3rd Party titles drives more adults to purchase a 2nd non-Nintendo system.
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"Well, they sure don't make evil immortal sorcerers like they used to." - Klarion the Witch Boy