If this was skyrim with guns

#1readyaimfailPosted 4/7/2012 5:03:18 PM
What would be ready to expect
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#2usmovers_02Posted 4/7/2012 5:48:38 PM(edited)
I don't know, what WOULD be ready to expect? Would a ROCK be ready to expect? What would the rock be expecting? And for that matter, how exactly DOES a rock get ready to expect something in the first place?

Actually, how does ANYTHING get ready to expect something? Getting ready for something suggest it's something you're planning on doing or are planning on something happening. This means you're already expecting it in the first place. So yeah, I don't even know HOW to get ready to expect something. I either expect it... or I don't.

Tl;DR Your sentence is lacking a subject amongst other things.
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SPACEngarde: http://skyrim.nexusmods.com/imageshare/image.php?id=41978
#3NotQuiteAFreakPosted 4/7/2012 5:53:45 PM
WHY DO I FEEL THIS TERRIBLE SILKY EMPTINESS!?!?!?
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Not changing sig till we get a sequel to Freedom Fighters.
Started 13/4/2010
#4OnePolishGuyPosted 4/7/2012 6:24:58 PM
If this was Skyrim with guns...

...uh...Fallout 3?

Off-topic, I personally prefer New Vegas over #3....weapon sights and starving FTW
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"...and when there was no meat, we ate fowl and when there was no fowl, we ate crawdad and when there was no crawdad to be found, we ate sand. "
#5usmovers_02Posted 4/8/2012 1:36:25 AM
I just never got into Fallout. It reminded me too much of Oblivion.
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#6OnePolishGuyPosted 4/8/2012 12:58:08 PM
^
Oblivion was a major disappointment to me. It was great for its time, but the scaled enemies and loot made exploring purely for the visuals...which weren't very impressive, to be frank.

Thankfully, FO:NV sort of fixed this problem. Much more of the loot was permanent and hand-placed. Having guns, an incentive to explore, and the perk system also put an entire new edge to the gameplay. Those are just my two cents. I played the hell outta FO:NV.
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"...and when there was no meat, we ate fowl and when there was no fowl, we ate crawdad and when there was no crawdad to be found, we ate sand. "
#7usmovers_02Posted 4/8/2012 4:17:24 PM
Well, in my humble opinion Oblivions visuals EASILY out stripped anything else around it's release. Also, after playing the game to death on 360, I bought it on PC and was able to mod out the issues. Mods alone make it one of the greatest games I've ever played.
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#8mastershakezPosted 4/8/2012 5:43:12 PM
Forget that, what if this wasn't a game at all, but a show on Nickelodeon called Rocko's Modern Life. Also, what would see?
#9usmovers_02Posted 4/8/2012 5:49:35 PM
This is a very good question! We should put this one to Ubisoft. They may know what would see.
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Arrow in the knee: http://skyrimnexus.com/imageshare/image.php?id=10753
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#10OnePolishGuyPosted 4/9/2012 6:02:25 AM
mastershakez posted...
Forget that, what if this wasn't a game at all, but a show on Nickelodeon called Rocko's Modern Life. Also, what would see?

Such untapped potential on these forums, you really outta be a game developer! Buy yourself a cookie for me, will you?...and make sure there are M&Ms in it, too.

...and back to you, usmovers, Oblivion looked excellent for its time, IMO. I wasn't necessarily referring to the graphics of the visuals. What I was really picking at was the monotonous theme of the game. The cities looked and worked wonderfully, but the rest of the game lacked originality. The caves and forts seemed like they were slapped together from a preset template. Nothing looked too outstanding from the rest, and having an invariant landscape just reminded me of how dull it was to "explore" and loot for leveled loot, which served useless when you found 10 Daedric armor sets in one bandit killing run.
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"...and when there was no meat, we ate fowl and when there was no fowl, we ate crawdad and when there was no crawdad to be found, we ate sand. "