RusticGamer posted...I think its unanimous that Vaas was under utilized. Many people including myself believe him to be the best villain since Ledger's Joker. He has such a strong screen presence. Such a bold psychotic demeanor.
I think the "Boss" battles (i.e QTE's) work better than "meet boss, shoot him a few times. Win." Even though we all would like to feel like we had more control over the encounter for gameplays sake. It's more realistic this was from a story standpoint. Anything more would have been like playing with your food. There's plenty of action outside of these 3 encounters in the game.
Great post, Rustic. I always hear a bunch of hate about QTEs and personally I'm not a fan of them. However, from a story standpoint I believe if its done well, it's much more satisfying than run around in circles getting shot a bunch while you dump round after round into the boss character.
After AC3 I was pretty disappointed with Ubi and didn't have high expectations for this game. Don't get me wrong, this is a great game, but I have noticed a trend with Ubisoft lately. They start off with an absolutely mind blowing intro and set up, give us a fresh story with a LOT of potential, and then completely drop the ball in the late stages of the game. There are so many great ideas I have heard from posters on this board that would have worked wonderfully for the plot. I know making a game isn't easy but Ubi must have seen the potential in this story, right?
Anyways, still a solid game, I had lots of fun and became enthralled with the story.
The preceding has been an opinion and in no way should be interpreted as a malicious attack on Ubisoft. =)
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Nah, you know what? Unleash the fury! Grab his shoe, beat his testicles! -IASIP
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