CoD 4 was the last good CoD that didn't rely so much on lag compensation more than skill. Every one after 4 has been rehashed trash that was all, "You have wireless N connection? Ha! I'm on dial-up! Good luck getting 10 shots out of that drum to register on me! But since you have a perfect connection, I'll take advantage of all my shots registering on you. I'm so MLG pro and you just suck for having a better connection."
Nope. In terms of lag, connection advantages and all that jazz 4 was just as bad as the rest of them. I don't see how people possibly come up with that conclusion seeing that all CoD games suffer from this. Black-Ops was the all round most balance. The last CoD game with a great spawn system, and great hit detection (For CoD standards). It had just enough in-game MP content where it wasn't over doing things like MW2, MW3 and BO2, yet it had a great simplicity level like WAW and 4. Black-Ops was basically what MW2 was suppose to be. And easily the most noteworthy CoD game that was made after 4.
Seriously this Dinosaur thing is getting brought up on every FPS board it seems at least once, at first I thought people were serious now I'm inclined to think it's some sort of subtle trolling fad that originated from some cesspool on the web.
Now Playing: Dishonored, Black Ops 2, Guild Wars 2, War Z Gamefaqs Ancient Rank Reached 12/01/2011.