Thinking of getting this - any gamebreaking glitches? How is the story?

#1BlitzKing900Posted 2/9/2013 2:52:59 PM
*NO Spoilers please*

I posted this on the PS3 board but this one seems more active.

I was reading the archived topics here but I'm not sure if some of the technical issues have been patched or whatever. Is it minor stuff or is it at gamebreaking or save file deleting level?

About the story - all I have heard is that the writing in the second half is terrible. Is that an exaggeration or is it actually story ruining? There's a difference between slightly lacking/less interesting and actual dumb plot turns or events that ruin the experience. Thanks.
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#2GlitchwerksPosted 2/9/2013 4:28:24 PM
Most of the gamebreaking glitches have been patched at this point, although I never encountered one on several playthroughs.

It's not so much the second half, it's like the final quarter of the game. 3/4ths of the game's story is spent on the first island. When you get to the second island, you're nearly done, so people feel really let down that there's not much more to do...except collect things, and that honestly gets pretty tedious.

The story has been a point of contention on this board. Most people feel it's pretty mediocre to bad, but there's always a few people who come running in exclaiming it's the best game ever!!!1 They may be paid by Ubisoft or something.

I'll just say it's passable if you're drunk off your ass and not paying attention, but you'll probably feel let down.

The thing that makes this game fun is the combat, exploration, and stealth. It's just kind of sad that the side missions are all crap and they really don't make good use of the game's environment. The DLC missions actually do a good job of it, and some quality DLC could really help this game.

I wouldn't pay $60 for it, but if you can get it on sale it isn't bad. It's a 20-30 hour game for a basic run through. It's a 40-50 hour game if you try to do everything. It's a 60+ hour game if you piddle around all the time and if you don't take over all the bases so you can play with the pirates more.

Don't buy the game for the multiplayer though, as you can see from some of the topics on this board, they really dropped the ball entirely.
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#3atomsteelePosted 2/9/2013 5:52:14 PM
The only game breaking glitch is listening to the Gamefaqs trolls.
#4BlitzKing900(Topic Creator)Posted 2/9/2013 5:52:30 PM
Yeah I'm not worried about the gameplay or length or anything because I've had a good look at those and they seem fine. But I really enjoy stories. While an average one won't deter me from playing, a poorly planned/nonsensical one would.

I guess I'm very weary now after the stupidity of Mass Effect 3 and to a lesser extent Uncharted 3. So do people just not like the overall concept of Far Cry 3? Or is it the delivery? Or is it a case of a bunch of random ass-pulls? Of course this will be pretty hard to answer...

I know these are completely different genres but I did enjoy ME1 and 2, simple things like Uncharted 2, foreign stuff like the Persona games and even silly ones like RE4. I like to have context for what I am doing. Its hard to explain.
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#5vierqPosted 2/9/2013 6:02:11 PM
This game got 9/10 from most reviewers, I don't think they disliked the story.
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#6atomsteelePosted 2/9/2013 6:06:18 PM(edited)
People want way too much from a game. The story isn't earth shaking but it's good. I wanted to kill the bad guys and save the good guys....some were a little 2d but still good. This game shines in its gameplay and fun factor. I have played through it several times and it's not for the story. If you like a sand box environment with a subtle rpg element and tons of inventive killing and gameplay...then get it. If you want a great story...don't. Ultimately....the story doesn't matter anyway. Its all about the boom.
#7GlitchwerksPosted 2/9/2013 6:08:58 PM
From: BlitzKing900 | #004
Yeah I'm not worried about the gameplay or length or anything because I've had a good look at those and they seem fine. But I really enjoy stories. While an average one won't deter me from playing, a poorly planned/nonsensical one would.

I guess I'm very weary now after the stupidity of Mass Effect 3 and to a lesser extent Uncharted 3. So do people just not like the overall concept of Far Cry 3? Or is it the delivery? Or is it a case of a bunch of random ass-pulls? Of course this will be pretty hard to answer...


It's hard to really go into depth about the story while not revealing spoilers. I think it's mostly an issue of the delivery.

The beginning really draws you in, but you quickly find the characters aren't really likable. There's some substantial plot holes.

A guy named "HurbleBurble" summed it up best with this:

Wow. So, not only was the story about a group of stereotypical dudebro ****bags, it was written by the single most pretentious, unoriginal and snobby hipster?

"My story's too cool for you guys to get it."
No, we got it. We just didn't particularly enjoy the expanded metaphor of Wonderland when it was deployed with the skill of an infant smearing the contents of it's diaper over the nursery wall.

"You're all missing the first part of the puzzle."
Well then, you obviously failed in a coherent narrative and story arc in at least providing the first key element that helps to develop the thematic frame.

"Maybe Jason is an unreliable narrator."
Perhaps then the experience would be better served by not being delivered solely from behind the eyes of the person narrating the events.


"Citra doesn't need saving"
Yes, Citra is a strong, independent woman. Who has so far failed utterly and totally in freeing the islands from Hoyt and Vass' corruption. She needs Jason to achieve those ends.

BIG PROBLEM: The way Citra is portrayed in the final denouement does not come across as 'strong, independent woman'. She comes across as petty, insecure and jealous that Jason will leave her now that he has done what he wanted to do and so she has to manipulate him to achieve her own ends. Also note, last time I checked, Citra essentially drugs and then sexually assaults Jason.

Mighty Morphin' Empowered ****** (female dogs) ahoy.



Let's not pretend Far Cry 3 is in any way, shape or form a novel style of presenting a story. It is not. Any justification of pushing the boundary of the medium or trying to involve the player in dialogue is rubbish.

What the author is saying is that he tried to do something and it failed, therefore, it's everybody elses' fault and couldn't possibly be down to his own poor script and implementation. Please stop making excuses for your own ridiculous aspirations to high art when it is painfully obvious your ambition clearly overreaches your talent.


You can have fun with this game, but if story driven games like ME3 and U3 disappointed you, you may find this game really, really lacking.
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#8GlitchwerksPosted 2/9/2013 6:10:56 PM
From: atomsteele | #006
Ultimately....the story doesn't matter anyway. Its all about the boom.


I disagree. A great story can make a game truly memorable. See Half-Life.
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#9atomsteelePosted 2/9/2013 6:14:12 PM
I was refering to this game only. The story is important...just not here.
#10GlitchwerksPosted 2/9/2013 6:23:40 PM(edited)
From: atomsteele | #009
I was refering to this game only. The story is important...just not here.


If there was a good story though, I bet you wouldn't have said this:

From: atomsteele | #006
If you want a great story...don't.


So, yeah, story matters. In your own words.
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