Great game but it looks AWFUL on the 360.

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MrDummy
Posted 2/12/2013 12:47:10 PM
Well I agree with you on the side mission audio I can't agree on overall sound.

I have a decent 5.1 set up and audio sounds crisp and clear when music is off.

I turned that off within 5 mins of playing.

But imo this game is a masterpiece considering its on a 7+ year old console known by all as the 360...
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Currently Playing: Far Cry 3 & Halo 4
(1) 360 + (1) 65" Widescreen (80" coming soon) HDTV + (1) 5.1 Digital Surround = LOVE
Glitchwerks
Posted 2/12/2013 4:32:21 PM
From: MrDummy | #011
I have a decent 5.1 set up and audio sounds crisp and clear when music is off.

I turned that off within 5 mins of playing.


I wasn't talking about the clarity, but the environmental sounds and effects. There's not a lot going on. Maybe listen to some field recordings of actual jungles to get an idea of what I'm talking about.
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MrDummy
Posted 2/13/2013 6:35:23 AM
Gotcha, I think they only put sounds in from environment that contains the actual animals in the game.

For example the animal sounds, you don't hear monkeys or baboons screaming from trees or a lot of birds chirping besides the few that are in the game.

But I have the master volume all the way up and with my 5 Samsung surround speakers and then my JBL audio 12" dual voice coil sub, I hear some pretty good sounds from fire burning, to guys screaming far away from bear attacks. All the way to the hissing of the snakes and kamodo dragons.

=)
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Currently Playing: Far Cry 3 & Halo 4
(1) 360 + (1) 65" Widescreen (80" coming soon) HDTV + (1) 5.1 Digital Surround = LOVE
cubegod69er
Posted 2/13/2013 8:34:04 AM
I will say , objects in the distance look pretty bad. Like clumps of trees in the distance, looks like low res objects from an xbox1 game.
Glitchwerks
Posted 2/13/2013 8:46:40 AM
From: MrDummy | #013
For example the animal sounds, you don't hear monkeys or baboons screaming from trees or a lot of birds chirping besides the few that are in the game.


Yeah, but they could have added insect sounds and that would have been okay.

I also remember in FC2 the wind would blow and you would hear the rustling of the grass and trees. That was a really cool effect.
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http://i.imgur.com/VKZH3.jpg http://i.imgur.com/tMlSo.jpg http://i.imgur.com/OXGN0.gif http://gifsoup.com/view5/3907877/otw-o.gif
Webstedge
Posted 2/13/2013 2:17:36 PM
bought it on the 360

looks fine to me
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TheRedDash
Posted 2/13/2013 4:35:11 PM
You can tell this is a troll topic cause tc didn't post any replies after this terrible attempt at trying to defame the game. The game looks perfectly fine
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Liam Neeson > Chuck Norris
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MrDummy
Posted 2/13/2013 7:11:53 PM
Glitchwerks posted...
From: MrDummy | #013
For example the animal sounds, you don't hear monkeys or baboons screaming from trees or a lot of birds chirping besides the few that are in the game.


Yeah, but they could have added insect sounds and that would have been okay.

I also remember in FC2 the wind would blow and you would hear the rustling of the grass and trees. That was a really cool effect.


Yep, I agree with you on the wind issue and maybe more ambient noises...

But overall I am still super dooper impressed at this game's overall performance...
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Currently Playing: Far Cry 3 & Halo 4
(1) 360 + (1) 65" Widescreen (80" coming soon) HDTV + (1) 5.1 Digital Surround = LOVE
VelvenCross
Posted 2/13/2013 11:30:40 PM
Maybe you should go play some Atari and come back to 360. Then you'll learn to appreciate the decades of work it has taken to improve video game graphics to what they are now. But on the other hand, some of the best games have been from the SNES and PS/64 eras. So have better graphics really done us that much good gaming wise, and should we really add it to a list of critiques?
archibald3
Posted 2/14/2013 6:47:07 PM
Yeah i noticed right away that the sounds , especially the voices aren`t very directional . Its very strange when some dudes are hunting you down and there voices dont match up with where they are. There`s almost a "voice-over" effect which can be a little disorienting.
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