You should be able to keep animals in bottles/cages and release them on pirates.

#1woolaysPosted 2/18/2013 12:49:35 PM
80/80

As in you can bottle up small animals like moray eels and snakes and release them on pirates so you have a surprise advantage.

And you can trap large animals in cages then release them at will like buffalos and tigers.

Before you question realism about carrying a caged buffalo around, jason can lug around a .50 cal with 30 rounds, 5 large tanks of flamethrower fuel +flamethrower included, a clunky ass LMG with hundreds of bullets for it, and a big grenade launcher and 12 grenades, 6 mines and 6 packets of c4 all at once and can run at maximum speed.

Why wasn't this in the game? Imagine wandering the jungle to capture animals to release into towns or outposts and to climb a mountain and jump off a glider and release them in midair as they plummet to their demise.
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#2JoogieePosted 2/19/2013 1:54:33 AM
woolays posted...
80/80

As in you can bottle up small animals like moray eels and snakes and release them on pirates so you have a surprise advantage.

And you can trap large animals in cages then release them at will like buffalos and tigers.

Before you question realism about carrying a caged buffalo around, jason can lug around a .50 cal with 30 rounds, 5 large tanks of flamethrower fuel +flamethrower included, a clunky ass LMG with hundreds of bullets for it, and a big grenade launcher and 12 grenades, 6 mines and 6 packets of c4 all at once and can run at maximum speed.

Why wasn't this in the game? Imagine wandering the jungle to capture animals to release into towns or outposts and to climb a mountain and jump off a glider and release them in midair as they plummet to their demise.


I honestly wish they did this also. I love every time Im trying to take an outpost and I see an animal cage. I shoot it every time and it provides such a good distraction. Im all about stealth so it helps me not get noticed.
#3OdinFearPosted 2/19/2013 3:17:16 PM
woolays posted...
80/80

As in you can bottle up small animals like moray eels and snakes and release them on pirates so you have a surprise advantage.

And you can trap large animals in cages then release them at will like buffalos and tigers.

Before you question realism about carrying a caged buffalo around, jason can lug around a .50 cal with 30 rounds, 5 large tanks of flamethrower fuel +flamethrower included, a clunky ass LMG with hundreds of bullets for it, and a big grenade launcher and 12 grenades, 6 mines and 6 packets of c4 all at once and can run at maximum speed.

Why wasn't this in the game? Imagine wandering the jungle to capture animals to release into towns or outposts and to climb a mountain and jump off a glider and release them in midair as they plummet to their demise.


it would be best as a set of skills.
Skill 1 - the ability to toss bait into outposts to attract wild animals.
Skill 2 - allows you to create cages with bait to capture animals but requires a vehicle to transport.
Skill 3 - the ability to "tame" captured animals so you can command them to attack outposts allowing you to release the animal a good distance away for a more stealth approach.
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#4Joe_CobbsPosted 2/19/2013 4:18:37 PM
Bengal tiger, I CHOOSE YOU!
#5GlitchwerksPosted 2/19/2013 6:13:04 PM
From: Joe_Cobbs | #004
Bengal tiger, I CHOOSE YOU!


Bengal tiger is confused!

Bengal tiger hurt itself in the confusion!

Bengal tiger has fainted.

Will JASON choose another BOTTLEMON?
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#6o5pr3yPosted 2/20/2013 12:44:26 AM
I can't help but imagine crocs bottled up in jars..
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#7RustyShacklefrdPosted 2/20/2013 2:26:58 AM
And a fairy that restores your life when you die.
#8guitarman324Posted 3/1/2013 10:26:42 PM
I like the idea but think that animal pheromones would be better for execution. Like an attachment for your bow that you can fire to the center of an outpost.

It would promote more use of the bow, you can collect the pheromones by hunting (giving you another reason to hunt) and the good Dr. Earnhardt could teach you how to do it.
#9guitarman324Posted 3/1/2013 10:29:18 PM
guitarman324 posted...
I like the idea but think that animal pheromones would be better for execution. Like an attachment for your bow that you can fire to the center of an outpost.

It would promote more use of the bow, you can collect the pheromones by hunting (giving you another reason to hunt) and the good Dr. Earnhardt could teach you how to do it.


In case you don't know what I'm talking about; I mean the pheromones would attract animals to wherever you fire your arrow.