I'm calling it now.

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User Info: chicago63

chicago63
5 years ago#1
As soon as this comes out, people are going to find 2 or 3 little flaws and say that they ruin the game, and how they should have made it more fun. Like Reach.

Just like they did with Reach. And Halo 3. And before that major patch, Halo 2.
Chicago63

User Info: Serbitar30

Serbitar30
5 years ago#2
Agree. No pleasing some people.
Who wants a body massage?

User Info: devilschain30

devilschain30
5 years ago#3
Reach was bad all together, imo. Halo 3 was the best, (i didnt have xbl for halo 1 and 2). Reach had all sorts of stuff to complain about.
FC: 5157 2243 7933, Zach. PSBG's Flying Gym Leader
GT: Gods pudding

User Info: Andarist

Andarist
5 years ago#4
ehh, if the flaws are that bad then I'll complain

like, for example, I complained about some things in H3, but still played it religiously and loved every second of it.

In Reach, I thought a lot of things were terrible and barely played it at all.
a Perfect Rake
tier 1: andarist | tier 3: mephy, trav | tier 5: bale. - Vizeroth

User Info: Pacman2dx

Pacman2dx
5 years ago#5
Only complaint I ever had for Reach was the terrible maps. Seriously BTB maps for only 8 players ..
XBL - FA7ALtheGOD / PSN - FATALtheGOD
Now Playing : Reach, BFBC2, Black Ops, Mortal Kombat, LA Noire

User Info: tYRE_602

tYRE_602
5 years ago#6
devilschain30 posted...
Reach was bad all together, imo. Halo 3 was the best, (i didnt have xbl for halo 1 and 2). Reach had all sorts of stuff to complain about.

Bad all together?

Way to exaggerate.
XBL- shinobi602 PSN- desert__ghost

User Info: Drixops22

Drixops22
5 years ago#7
I agree with pacman, not enough memorable maps.
Every Halo game had those maps everyone loved.
"Call of Duty and Gears of War are fun...but Halo is an art." -ANUBIS x MT
-GT: Drixops

User Info: eAsy_mAc187

eAsy_mAc187
5 years ago#8
Halo: Reach blows.
What ruined the game was the fact that they added bloom and all that crap.
It aint Call of Duty we don't need that crap.
Jetpacks, Armor Lock and all that jazz ruined it.
Along with the fact that Bungie was too lazy to design unique maps so
they added custom forged maps that people have already made. So lame.
GT: eAsy mAc187

User Info: SterlingFox

SterlingFox
5 years ago#9
A lot of the Maps in Reach didn't take the existence of the DMR into consideration.

Like Blood Gulch was a good map when the assault rifle was the primary weapon. But when everyone has mini-sniper rifles by default, it's a horrible map because you're being shot at from every point on the map, and the entire lack of cover means there's no way to prevent, or even just lessen it.
''Were it so easy.''
MGO = Captain Deadman

User Info: tYRE_602

tYRE_602
5 years ago#10
eAsy_mAc187 posted...
Halo: Reach blows.
What ruined the game was the fact that they added bloom and all that crap.
It aint Call of Duty we don't need that crap.
Jetpacks, Armor Lock and all that jazz ruined it.
Along with the fact that Bungie was too lazy to design unique maps so
they added custom forged maps that people have already made. So lame.


I've been playing Halo since the first one, and my way of playing the game hasn't even changed that much in Halo: Reach. Bloom is not even that big of a deal. OH NO, the reticule is not perfectly accurate when I spam my gun!!

Jetpacks? Big ****** deal, shoot them as they're in the air. Armor lock? And? Either move on, or wait until the lock is done.
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