I'm calling it now.

#1chicago63Posted 6/9/2011 1:04:55 PM
As soon as this comes out, people are going to find 2 or 3 little flaws and say that they ruin the game, and how they should have made it more fun. Like Reach.

Just like they did with Reach. And Halo 3. And before that major patch, Halo 2.
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Chicago63
#2Serbitar30Posted 6/9/2011 1:06:16 PM
Agree. No pleasing some people.
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#3devilschain30Posted 6/9/2011 1:06:50 PM
Reach was bad all together, imo. Halo 3 was the best, (i didnt have xbl for halo 1 and 2). Reach had all sorts of stuff to complain about.
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#4AndaristPosted 6/9/2011 1:15:18 PM
ehh, if the flaws are that bad then I'll complain

like, for example, I complained about some things in H3, but still played it religiously and loved every second of it.

In Reach, I thought a lot of things were terrible and barely played it at all.
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#5Pacman2dxPosted 6/9/2011 1:35:34 PM
Only complaint I ever had for Reach was the terrible maps. Seriously BTB maps for only 8 players ..
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#6tYRE_602Posted 6/9/2011 1:50:12 PM
devilschain30 posted...
Reach was bad all together, imo. Halo 3 was the best, (i didnt have xbl for halo 1 and 2). Reach had all sorts of stuff to complain about.

Bad all together?

Way to exaggerate.
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XBL- shinobi602 PSN- desert__ghost
#7Drixops22Posted 6/9/2011 1:54:40 PM
I agree with pacman, not enough memorable maps.
Every Halo game had those maps everyone loved.
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#8eAsy_mAc187Posted 6/9/2011 1:57:01 PM
Halo: Reach blows.
What ruined the game was the fact that they added bloom and all that crap.
It aint Call of Duty we don't need that crap.
Jetpacks, Armor Lock and all that jazz ruined it.
Along with the fact that Bungie was too lazy to design unique maps so
they added custom forged maps that people have already made. So lame.
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GT: eAsy mAc187
#9SterlingFoxPosted 6/9/2011 2:03:14 PM
A lot of the Maps in Reach didn't take the existence of the DMR into consideration.

Like Blood Gulch was a good map when the assault rifle was the primary weapon. But when everyone has mini-sniper rifles by default, it's a horrible map because you're being shot at from every point on the map, and the entire lack of cover means there's no way to prevent, or even just lessen it.
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#10tYRE_602Posted 6/9/2011 2:03:31 PM
eAsy_mAc187 posted...
Halo: Reach blows.
What ruined the game was the fact that they added bloom and all that crap.
It aint Call of Duty we don't need that crap.
Jetpacks, Armor Lock and all that jazz ruined it.
Along with the fact that Bungie was too lazy to design unique maps so
they added custom forged maps that people have already made. So lame.


I've been playing Halo since the first one, and my way of playing the game hasn't even changed that much in Halo: Reach. Bloom is not even that big of a deal. OH NO, the reticule is not perfectly accurate when I spam my gun!!

Jetpacks? Big ****** deal, shoot them as they're in the air. Armor lock? And? Either move on, or wait until the lock is done.