Halo 2 BR or Halo 3 BR

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User Info: jesse_skater

jesse_skater
4 years ago#1
Which one would ya want?

I want hitscan so I would say halo 2
XBL: xO JESSE Ox
Halo Reach

User Info: droidmane

droidmane
4 years ago#2
I'm going to get alot of hate but I prefer the dmr from reach

User Info: Duwstai

Duwstai
4 years ago#3
...

Halo 2 BR.

Spread sucks ass. And I want hitscan. I dont play at tournaments, I just want to hop online and have my shots register.
"so continue to not care, while a bunch of fat pre teen kids teabag you"- shrub999

User Info: The_Beanster

The_Beanster
4 years ago#4
^^ this.

hitscan + tiny spread = win

but I'm betting they introduce a new main rifle for H4
athlon ii x4 @ 3.4 ghz| 8800 GTS 320 Mb Pci-e| 8 GB DDR2 pc4200 RAM
Currently Playing: Reach, Skyrim || GT: The Ownage

User Info: jesse_skater

jesse_skater
4 years ago#5
The h2 BR had no spread at all
XBL: xO JESSE Ox
Halo Reach

User Info: bnorton96

bnorton96
4 years ago#6
droidmane posted...
I'm going to get alot of hate but I prefer the dmr from reach

That wasn't an option.

User Info: Famine_10f4

Famine_10f4
4 years ago#7

What is hitscan?

User Info: JohnO_o

JohnO_o
4 years ago#8
Famine_10f4 posted...
What is hitscan?

A topic that desperately clutches at relevance to the general masses when the point is to just relax and shoot at something in a videogame.

Also, it means that the bullets don't really exist in-game.

Say non-hitscan is like a normal gun. You pull the trigger, and in-game, a real bullet flies out of the gun and hits something like a speeding bullet.

Hitscan is more like laser tag. You pull the trigger, and a series of simple calculations happen at lightning speed, determining where the bullet lands, and producing a ghost image and a result, meaning damage or just a bullethole in a wall.

Hitscan is sort of a cop out. Since a bullet moves fast, there's no real need for a physical bullet to exist ingame. It's a cheap, easy way to do it, and it helps shots register with greater ease in online play. I believe the DMR works that way in Reach. There's no really fast bullet, just a quick calculation after the trigger is pulled, and the pop of where the bullet hit.

Hope that answers your question, Holmes.


bnorton96 posted...
droidmane posted...
I'm going to get alot of hate but I prefer the dmr from reach

That wasn't an option.


Lol. Wow. There is no "None of the above", bnorton96. This is serious business.

Well, that was as good as this topic is going to get, so I'm out.
No, his name is John because he has a v*****.-ShieldYourEyes

User Info: Famine_10f4

Famine_10f4
4 years ago#9

So wait, Halo 2 used hit scan (no physical bullet)... Wouldn't that be worse?

User Info: _Sawyer

_Sawyer
4 years ago#10
How would that be worse?
Teh Real Dejkha
"Ya took my stuff"
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