I'm just a multiplayer guy; only finished 3 and reach for the multiplayer rewards, to be honest. The story and settings are great, but I feel like the only diverse missions require driving a new vehicle.
Most of the time, the only single player games I enjoy are RPGs or barrow RPG elements. I can totally see Halo being.a shooter rpg, from my knowledge of the game. However, not being very in tuned with the story, I couldnt really come up with ideas to make it different then any other game.
So basically you are saying that you love Halo but it's too boring and you want to change the gameplay up completely. I can feel the love.
yet another example of bad constructive criticism.
Born_Stellar has a Mass Effect you sir are correct at least when it comes to the first game, great story very dull game play, the second game was basically a Gears of War gameplay rip-off with very,very,very,very watered down rpg mechanics, and the third game well i have it and am very,very,very,very,very hesitant to play it cause i feel like bioware is going to screw me over
but basically i had the same thought as the TC until i realized that it just wouldn't work within the already established lore of the series, you could probably get a away with a halo rpg focused on an covenant elite as the main character, but you most certainly couldn't do a halo rpg focusing on the Master Chief or any SPARTAN for that matter as the main character, it would just feel stupid and cliche, which imo those are the 2 things that you should never feel when playing a halo game, so the though of a halo rpg on paper sounds and looks nice but in actual practice would probably be either a low point or spell the end of the franchise
PLEDGED OF SHIELD AND SWORN TO WAR
GT: joshua nash
-clears throat- ....... HELL NO!!!
There are already plenty of shooter/RPG hybrids to choose from (Mass Effect 1-3, Fallout 3/NV, Deus Ex, etc.). We don't need to turn Halo into one.
Zombies are like sprinkles, they make everything sweeter!
Halo was going to be turned into an MMO at one point. I'm not saying it has a chance of becoming an RPG, but it does have enough (well, more then enough) in-universe information to be easily constructed into an RPG. You can easily transform the spartan system into an RPG character system. I don't understand why people would hate that idea. It also breathes new life into the series, much like what Halo Wars tried to do. I'm not a Halo story fan, but it seems logical; I heard the story-line is actually has a lot of depth, also.
halo should never be a RPG shooter. it just wouldn't be halo. but i think i a tactical squad-based shooter might work.
Death to Gnomes and Murlocs!