If Batman games are T... then Halo is surely T. --- GamerTag: SageOfChaos PSN ID: Clutch_Jackson
#12IcepickLobotamyPosted 5/19/2012 8:30:19 AM
From: metroidman92 | #010 The Flood are what got the series the M rating to begin with. ODST had it because it carried H3's MP. Not sure why Reach got it.
Only reason I can think of is Assassinations. --- What's an ice pick robot mummy?
#13DeathmetalgamerPosted 5/19/2012 9:18:52 AM
The reason why Halo games are rated M are because of the language, and blood. Alien blood counts.
#14xstrudelPosted 5/19/2012 10:47:04 AM
Who honestly cares about ratings? I was 12 when Halo: CE came out and I got it on release, the children are still going to play it, is a letter really all that scary to you? Or are you too old to play a T rated game? I enjoy MineCraft, does that make me five because it's rated E? --- Approximately $25 million is spent each year on lap dances in Las Vegas.
#15Xfma100Posted 5/19/2012 11:20:57 AM
Deathmetalgamer posted... The reason why Halo games are rated M are because of the language, and blood. Alien blood counts.
Language? No. Blood? No.
This reminds me of the Uncharted series for PS3. The games are all rated T, IIRC, yet they have a lot of the same stuff as Halo... (Blood, language, assassinations [including snapping necks and breaking backs], sexual references, guns, and enemies that could be seen as Uncharted's version of the flood, etc.)
The InFamous series for PS3 also has a lot of those things, but is rated T as well. Other game series also have a lot of things but get the T rating or in The Legend of Zelda: Ocarina of Time 3D's case, an E10+ rating IIRC. (However, Zelda doesn't have language, but it does have zombie-like enemies, sexual themes [The great fairies], however, I'm not sure if the remake still includes blood. [The original game had blood.])
I guess the ESRB is just a little crazy. <_< --- Xbox Live GT: Xfullmetal010 :: PSN: Xfma100
#16jakethenoobPosted 5/19/2012 12:40:48 PM
...and a new armour modification system that introduces gameplay-enhancing customisations for the first time in a Halo game.