wins is where its at you can have a 15.0 k/d but only won 10 out of 150 matches that makes you a bad player
Sure thing, because it's totally possible to carry 3 or more bad players to a victory across multiple game types every single game regardless of how stacked the enemy team is.
XBL / Twitter: MichaelMateria / Michael_Materia
And this is actually a really good point. Back in the Halo 2/3 days, one of my teammates was an alpha male. We caught him allowing us to die so that he could mop up the kills or take our superweapons. It was always his goal to be perceived as number 1.
On the other hand, he and I went on a 50 game winstreak in Double Team (we even beat a team of modders) because he placed more emphasis on team victory than personal achievement.
I don't have a team anymore, and it seems like so many fewer people use mics these days. Thus, without a coherent team strategy, I can only do so much as a teammate. I want the team to win, but I'm not just going to follow people to an obvious slaughter either. Halo's not just about brute force and rushing in, so sometimes I have to lone wolf it.
There's no way I would ever let a teammate die intentionally, though.
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i try to use the same strategy with randoms, and it only works in about 1/8 games. cause sadly people aren't paying attention, or they see two enemies coming and they'll run off. when i play with my cousin we work a single unit always and if the other two help us, it's just a benefit, cause even if they don't have mics, they can hear us through their tv speakers and they catch on pretty fast (usually :P ). I also take active camo in my loadouts for when i'm going in alone as well since it screws with enemy radar and can give the other guys i'm with a slight edge so even if we're two on two, they won't know where we're coming from first and we can usually go positive from that, unless power weapons come into it.
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