Thoughts on thruster pac?

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3 years ago#1
I have found it to be actually useful when closing on enemies and juking ghost. Anyone else finding ways to implement it creatively or efficiently?
3 years ago#2
It's just a bad version of Evade. You kind of flop to one side in whatever direction you press like a limp dick, accomplishing nothing.

If it actually had some range, and didn't take eight hours to go through it's animation, it'd be worth using. But as it is, I get more mileage from the other AAs.
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GT: Stringslayer420
3 years ago#3
Perfect for people who don't rely on an AA every 5 seconds and just need a subtle advantage to get away from a firefight, sword lunge, etc.

For baddies who spam camo and hologram, it's a terrible AA
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3 years ago#4
its good for turning corners quickly and can save your life multiple times every match if you know how to use it

you can also juke with it pretty well
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3 years ago#5
Use it in the middle of sprint to immediately propel yourself to one side. Great for when an enemy suddenly emerges from a far corner, wanting to DMR you.
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Now Playing: Borderlands 2, Tekken Tag Tournament 2, Halo 4, Pokemon Black Version 2
3 years ago#6
Its dash distance is based on your movement speed. So with Speed Boost its pretty nifty. Without Speed Boost its kinda like jerking in one direction about 3 feet.
3 years ago#7
Give humans the incredible Flood version and it might be worth using.
3 years ago#8
Its distance is perfect, but the animation needs to be way quicker. Also it could be given an vertical effect when you jump at the same time you use it.
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3 years ago#9
From: LowOnMyPaper | #003
Perfect for people who don't rely on an AA every 5 seconds and just need a subtle advantage to get away from a firefight, sword lunge, etc.

For baddies who spam camo and hologram, it's a terrible AA


So when I shoot a hologram that you evade from and my buddy who was cloaked assassinates you we're being baddies right :P
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3 years ago#10
Speed boost seems to be its best use, aside from giving you an extra 3 feet or so to the end of a jump if you're trying to escape someone by hopping above or over something they can't. Other than that, its pretty crap at close range without the boost. Doesn't evade the sword or the hammer like it ought to.
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