Do you feel like Halo 4 was rushed?

#1JonnyBoyFFPosted 11/16/2012 4:08:22 AM
Discuss...?

I think most are in agreement that the game is very well-polished, and a quality addition to the Halo franchise, but it seems like there are a lot of complaints about relatively minor, but seemingly obvious omissions or oversights. Not to mention that the servers are clearly a bit wonky with regards to record keeping.

What say you, GameFAQs?
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#2A_Dirty_LiberalPosted 11/16/2012 4:15:47 AM
Oh yeah, everyone's in agreement that Halo 4's multi player is very competitive, fair, glitch free, the maps are wonderful, and the armor is beautiful.

Just check out this gameplay I came across today that goes to show just how hard 343 worked to make this the best Halo experience yet.

http://www.youtube.com/watch?v=9-YhuCHQpes
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#3rubthetipPosted 11/16/2012 4:17:45 AM
The game wasn't rushed, but it definitely needed a beta to iron out some of the obvious problems with the multiplayer.
#4SRR CapdownPosted 11/16/2012 4:46:08 AM
A_Dirty_Liberal posted...
Oh yeah, everyone's in agreement that Halo 4's multi player is very competitive, fair, glitch free, the maps are wonderful, and the armor is beautiful.

Just check out this gameplay I came across today that goes to show just how hard 343 worked to make this the best Halo experience yet.

http://www.youtube.com/watch?v=9-YhuCHQpes


Literally every single kill cam shows this kind of thing. It's an issue with the kill cam, not the hit boxes. Not to say there aren't hit box issues, because there are (they're nowhere near that bad though).

http://i.imgur.com/DzFde.jpg

i have a few issues. Campaign felt a touch rushed at times, not in the finish, but in not giving you enough explanation as to what is happening, who such a person is etc. Multiplayer is clearly out too early. Again, it's largely fine, but the lack of playlists and maps is disappointing., as are the frequent server issues and just a few little omissions like not being able to see how long a friend has left in their game via the roster screen.
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#5iRGushPosted 11/16/2012 4:51:38 AM
Yea, literally every halo game gets rushed because of microsoft, bungie fixed that with betas.
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#6thatman6sic6Posted 11/16/2012 5:17:52 AM
One word... "marketing"... As far as the story not having enough info, makes your brain go "whats happening buy halo 5 for answers"... As far as multi, they tryed new things 2 make the game fresh again... Still kinks tho.. An open bata woulda saved them form bad publisty
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#7thatman6sic6Posted 11/16/2012 5:20:40 AM
iRGush posted...
Yea, literally every halo game gets rushed because of microsoft, bungie fixed that with betas.


This... And MS owns 343... Its a sub company of MS game studios
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#8SomnambulisticPosted 11/16/2012 5:22:44 AM
From: A_Dirty_Liberal | #002
Oh yeah, everyone's in agreement that Halo 4's multi player is very competitive, fair, glitch free, the maps are wonderful, and the armor is beautiful.

Just check out this gameplay I came across today that goes to show just how hard 343 worked to make this the best Halo experience yet.

http://www.youtube.com/watch?v=9-YhuCHQpes


Yeah, as mentioned already, that's 100% due to the killcams. They're extremely messed up and should not be trusted to accurately portray what happened. At all.
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#9BigFatRichardPosted 11/16/2012 5:34:58 PM
Looking at the complete lack of exposition in the very short campaign, yes. Not that it's a bad game but I think they should have spent more time on it.

From: A_Dirty_Liberal | #002
Oh yeah, everyone's in agreement that Halo 4's multi player is very competitive, fair, glitch free, the maps are wonderful, and the armor is beautiful.

Just check out this gameplay I came across today that goes to show just how hard 343 worked to make this the best Halo experience yet.

http://www.youtube.com/watch?v=9-YhuCHQpes

Lag is so the fault of the developers.
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