What's Up With The Lack Of Ammo?

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User Info: Diggy_J

4 years ago#1
sparse ammo is just mean-spirited in a pure shooter like this. this game isn't silent hill..its not some resource management survival game..its a damn shooter and ammo should never be an issue

they were pretty scant on the ammo in this one. I constantly had to scavenge half-emptied weapons just to survive

User Info: Darksta

4 years ago#2
It got frustrating on Legendary. While I can appreciate the realism of picking up and enemy gun and finding it not full, getting a few shots off before having to then find another weapon sucks.

That being said, I never ran completely dry to the point I had to start meleeing enemies.
I'm a Christian. I play Diablo 3 and one of my favorite video game characters is the Lich King from Warcraft. Deal with it.

User Info: iceman505

4 years ago#3
Yeah, it is quite annoying, and a very poor way of increasing difficulty.

User Info: darkboa

4 years ago#4
Yeah, I would have loved the unlimited ammo skull from Halo Anniversary to be in Halo 4.
Xbox 360 GamerTag: DarkBoa
PSN: CrimsonBoa

User Info: iceman505

4 years ago#5
darkboa posted...
Yeah, I would have loved the unlimited ammo skull from Halo Anniversary to be in Halo 4.

That would have just unbalanced the game too. What needs to return is being able to carry a good amount of ammo on you ala Halo CE. With each subsequent Halo since, carrying capacity has been continually reduced. Hell, Covie Plasma weapons lose their charge so fast in 4 that it's insulting.

I'm guessing these decisions were made for MP balance, but keep it out of the campaign please.

User Info: Diggy_J

4 years ago#6
i hate having to scavenge for weapons constantly

User Info: TheMuffin

4 years ago#7
I don't have this problem. Any time I'm getting low, there always seems to be another ammo cache sitting there in front of me.
Reel_Big_Mike~ That's like asking if you want to drink regular bleach or color safe bleach. Either way, you're gonna have a bad time.

User Info: deathmyrk

4 years ago#8
i know what you mean. Chapter 3 campaign was TORTURE. I hate, hate, HATE that frickin' stage because what would have been an easy 20-30 minute run turned into a 2-hour gun-search-fest! It was primarily two areas: the one with the banshees (don't hover too close to the enemies, they could hijack your vehicle), the part with those two big spiky back creatures (forgive me, I'm a noob), and the last area of the game. I think what also makes it tough is that the weapons have been nerfed and the enemies' defenses have been decreased. I can't tell you how much rounds I plugged into one of those bastards before they dropped. I know the game isn't supposed to be easy, but, agreeing with other people, the game felt a lot like Silent Hill (and even Adam Wake) in the survival department.

* I got through act 3, and finding that because I didn't save and started from a waypoint, that I didn't get my achievement. I didn't want to advance without it, but despise that one level so much I haven't played campaign since. Frankly, I don't miss one bit and find War Games a more refreshing and rewarding experience.
XBL GT: Deathmyrk

User Info: no1oblivionfan

4 years ago#9
I like that change to be honest. Have to make sure every shot connects, which adds to the difficulty I suppose.
Steam: An_Orang3e

User Info: TyrantKnight

4 years ago#10
I never had this problem during my playthrough except on the one where I had to keep a UNSC weapon throughout the whole mission.
I notice that if I use all of my ammo shooting crawlers I run out pretty quickly if I miss headshots.
PSN: Exaccus
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