Phantom Guns in "Shoot Out in Valhalla"

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User Info: KurtHectic

KurtHectic
4 years ago#11
Kant_Remoob_Eht posted...
Gets reminded of the floating ARs from Halo CE during the level where you first meet the flood.


Never experienced that, but sounds the same as this, more or less. O_o

User Info: Red01MustangGT

Red01MustangGT
4 years ago#12
As somebody said, it's not phantom guns, but tiny enemies,

http://www.youtube.com/watch?v=bkoM2bd2_iQ
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User Info: baseball7000

baseball7000
4 years ago#13
Yeah, this also happened to me. The enemies are just shrunk for some reason.
As if. Aqua hit her lines the same way I'd hit her: hard, constantly, and with only a little bit of crying towards the end. - KMAnsem

User Info: Kant_Remoob_Eht

Kant_Remoob_Eht
4 years ago#14
Red01MustangGT posted...
As somebody said, it's not phantom guns, but tiny enemies,

http://www.youtube.com/watch?v=bkoM2bd2_iQ


That was quite funny..... why does it also remind me of the small jackal from Reach?
GT: Boomer and Tank
Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later....

User Info: eastgotenks

eastgotenks
4 years ago#15
My theory is that in spartan ops there are so many damn enemies on the screen at once, the game downsizes the models of the enemies to lessen the lag. Either that or just a crazy glitch.

User Info: lordgamingtonV

lordgamingtonV
4 years ago#16
Actually, they are shrunken enemies. Similar to the mini Skirmisher in REACH, the are shrunken initially to avoid issues with lag in the graphics engine, and then the just don't re-size.
They say that a dead man tells no tales. I disagree. They tell tales all the time, we just have to learn to listen.
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