4 > 2 = 3 > CE > Reach.

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  3. 4 > 2 = 3 > CE > Reach.
3 years ago#11
2 is not equal to 3. That makes no sense
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3 years ago#12
GollyFluff posted...
2 is not equal to 3. That makes no sense


3 is one more
3 years ago#13
CE>2>4>3>Reach around
3 years ago#14
3=2>4>Reach>1>>>>ODST and ofc they were all good
3 years ago#15
What was so bad about Reach?
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3 years ago#16
Offender_Bender posted...
What was so bad about Reach?

Bloom, armor lock, super nades
3 years ago#17
MetaIGearRex posted...
Offender_Bender posted...
What was so bad about Reach?

Bloom, armor lock, super nades


Super nades was in CE too...
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3 years ago#18
BlueRunway05 posted...
MetaIGearRex posted...
Offender_Bender posted...
What was so bad about Reach?

Bloom, armor lock, super nades


Super nades was in CE too...


But they didn't instantly blow up, they had a less forgiving timer.
3 years ago#19
Didn't they remove bloom or something? Not that I really ever knew what it was...
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3 years ago#20
MetaIGearRex posted...
Offender_Bender posted...
What was so bad about Reach?

Bloom, armor lock, super nades


Also bad maps, slow kill times (a consequence of bloom), and almost no weight given to trueskill in MM.
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  3. 4 > 2 = 3 > CE > Reach.

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