What? Everyone I know *****ed about the DMR in any non zb playlist we played at least once a game. --- "They were both horrible priests. Death didn't do anything and Lith did things for the other team."
#12High_WarlordPosted 11/27/2012 4:15:02 PM
People complained about the DMR all the time...
Well it was more-so just about the "bloom" it had, but still. --- A human mage, elf archer and dwarf warrior walk into a bar. Now loading, please wait...
#13bearded_moosePosted 11/27/2012 4:19:22 PM
It was ass in Reach.
In H4, it's imbalanced because it outclasses LITERALLY every other gun in the game, you have access from level 2, and EVERYONE starts with it because people have no taste, or interest in variety.
It's really a very forgiving and unskilled Sniper. Turning every match into some lame cross-map bull**** is just annoying every time I play H4.
DMR kills/deaths: 254/942
BR kills/deaths: 536/486
Carbine kills/deaths: 1435/52
yeah, nobody uses the effing carbine...that thing is sex. --- -Every fanboy needs a troll to keep him disillusioned. Wookie_Is_Back is my new favorite.11/9/12
#14ChariloePosted 11/27/2012 4:25:50 PM
Light Rifle all the way. --- Chariloe http://www.youtube.com/user/Chariloe?feature=mhee C2 FC: 0175-1657-6468 [BPB]Char: 4986-1275-1328
#15ElemayowePosted 11/27/2012 4:31:49 PM
As someone said earlier, Reach had only 2 precision weapons. They worked well at the same ranges, but I think needle rifle had slightly slower RoF and possibly slightly weaker shots, compensated for by the supercombine effect.
#16That1GuyyPosted 11/27/2012 4:45:36 PM
The needle rifle fired faster than the DMR, but the super combine wasn't an advantage because the DMR killed in 3 body shots as well. Additionally, the needle rifle does almost no health damage to the body, so it was a poor teamshotting weapon unless your teammate also had a needle rifle for the super combine. --- Perfection. Where everyone fails. If you expect nothing you can be happy for everything.