Specialisations and how they operate

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3 years ago#1
so, for unlocked specialisations, what are your findings?

I will start with rogue since thats what i did first.

Rogue states that it makes you flinch less when shot.

Well i have to say, its not only less, but flinch seems non existent with this specialisation. Very handy. won lots of one on ones just because of it.

Post your completed specialization findings here!
3 years ago#2
http://ca.ign.com/wikis/halo-4/Specializations
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"It was plenty warm and I was farting continuously under the sheet, creating a kind of greenhouse effect." -Dwight
3 years ago#3
Pioneer gives you about 500 xp for a MP match or solo/ custom Spartan Ops game but about 1000 for playing Spartan Ops with randoms.

I think outside of Spartan Ops it's not really worth it and prefer to have mobility on.
3 years ago#4
rincewind1990 posted...
Pioneer gives you about 500 xp for a MP match or solo/ custom Spartan Ops game but about 1000 for playing Spartan Ops with randoms.

I think outside of Spartan Ops it's not really worth it and prefer to have mobility on.


See? Ign wont tell it like this.

A d for rogue they just say the same thing, that it reduces flinch. I am telling you by experience thatthe reduction is quite large. That may sway some people knowing just how much of a reduction it is.
3 years ago#5
Pioneer if you intend to get it first and use it alot!

Rogue decreases scope flinching as seen in this video, looks to be by about 50%.
http://www.youtube.com/watch?v=-D2yvkAVyv0
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"It was plenty warm and I was farting continuously under the sheet, creating a kind of greenhouse effect." -Dwight
3 years ago#6
Obsidian1007 posted...
rincewind1990 posted...
Pioneer gives you about 500 xp for a MP match or solo/ custom Spartan Ops game but about 1000 for playing Spartan Ops with randoms.

I think outside of Spartan Ops it's not really worth it and prefer to have mobility on.


See? Ign wont tell it like this.

A d for rogue they just say the same thing, that it reduces flinch. I am telling you by experience thatthe reduction is quite large. That may sway some people knowing just how much of a reduction it is.


Telling them is not quite good enough either...different people different opinions.

I personally wouldn't find rogue worth it based on the video I linked. I'm going for tracker, then either pathfinder or wetwork.
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"It was plenty warm and I was farting continuously under the sheet, creating a kind of greenhouse effect." -Dwight
3 years ago#7
12345sniperz123 posted...
Pioneer if you intend to get it first and use it alot!

Rogue decreases scope flinching as seen in this video, looks to be by about 50%.
http://www.youtube.com/watch?v=-D2yvkAVyv0


Really? You think only 50 percent? It felt like flinch was pretty much gone to me. I win like 90 percent of one on one now, as opposed to like, 60-70 percent.
3 years ago#8
Obsidian1007 posted...
12345sniperz123 posted...
Pioneer if you intend to get it first and use it alot!

Rogue decreases scope flinching as seen in this video, looks to be by about 50%.
http://www.youtube.com/watch?v=-D2yvkAVyv0


Really? You think only 50 percent? It felt like flinch was pretty much gone to me. I win like 90 percent of one on one now, as opposed to like, 60-70 percent.


He changed his distance in the video so it's difficult to gauge. It's noticeable, but I'm not a person who hangs back too often so I wouldn't want it.
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"It was plenty warm and I was farting continuously under the sheet, creating a kind of greenhouse effect." -Dwight
3 years ago#9
Tracker is great for Big team. Your guaranteed a sniper after using the ordinance change up.
3 years ago#10
Stealth6984 posted...
Tracker is great for Big team. Your guaranteed a sniper after using the ordinance change up.


Sweet. I think i will do tracker once wetwork is done.

you get a sniper literally 100 percent of the time when you change the drop options?
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GT: ObsidianSteel
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