Why does Halo insist on keeping this archaic preset control schemes system?

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3 years ago#11
The Fir Coat posted...
This is the fourth game on the 360 (I suppose its the third if you count ODST as an expansion pack), you would think at some point the control system would catch up to the rest of the industry.


rest of the industry? You listed one game (borderlands 2) as having this... i'm sure we play different games aside from Halo, but I don't think I have any game that lets me set whatever buttons I want.
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3 years ago#12
The Fir Coat posted...
you would think at some point the control system would catch up to the rest of the industry.


Such as what?
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3 years ago#13
Link43130 posted...
The Fir Coat posted...
you would think at some point the control system would catch up to the rest of the industry.


Such as what?


Every single PC game ever.
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3 years ago#14
Most FPS games have the same control scheme because it's rather standard, and it works. Halo doesn't have this control scheme, but then again it plays rather differently than other games with its ridiculous jumping mechanics. The default controls work well enough, but zoom on the control stick just doesn't feel like it belongs there after playing so many other games.
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3 years ago#15
Perfec7__ posted...
Link43130 posted...
The Fir Coat posted...
you would think at some point the control system would catch up to the rest of the industry.


Such as what?


Every single PC game ever.


Minesweeper says hi.
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Steam/XBL/PSN: Link43130
3 years ago#16
NovaLevossida posted...
Most FPS games have the same control scheme because it's rather standard, and it works. Halo doesn't have this control scheme, but then again it plays rather differently than other games with its ridiculous jumping mechanics. The default controls work well enough, but zoom on the control stick just doesn't feel like it belongs there after playing so many other games.


Blasphemy. Recon control scheme best control scheme. I love scoping in with RS for halo.
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