I love the map itself, the concept and design is great, even if the spawns are a little limited. My big pet peeve with this map comes from the lack of a second Gauss hog for red spawn. This makes the map really unbalanced, and the red team only has a chance of winning if blue team is stupid and rushes with their hog. However, if they sit back a bit they'll dominate the whole game and easily win.
I could see the logic if the red team had a closer spawn to the tank or banshee, but they don't seem to. Has anyone else really noticed this issue?
I never see the gauss hog dominating a match the way people say it does. If you have an entire team too dumb to figure out plasma pistol+stickies they're probably gonna lose regardless of the vehicles.
What bugs me about that map is what bugs me about every BTB map: Since the only possible gametype is slayer every single match is decided by which team is willing to spend the entire game camping in the middle of the map.
"Sir, I don't think I'd care to look at a nun's legs. It'd be very impolite." "You'll just have to force yourself Godfrey. This is war!"
I would rather play Ragnarok. I am all for big maps but the larger maps in Halo 4 pale in comparison to older ones such as Avalanche/Sidewinder, Blood Gultch and Valhalla, just to name a few. I hope 343 gives us at least one more remake because I really am not in love with any of the new maps yet. Other than maybe Haven or Abandon.