I'm only rank 31 or 32 (can't remember), but I don't see myself at a disadvantage just because of the perks. If I lose, it's because I was running around like an idiot or just not aiming well enough. The fact that some people get to reroll ordnance drops or have quieter footsteps or run faster with a turret doesn't mean I can't win. I may have to work a little harder here and there for it, but I'm not great at FPSs in the first place, so I'm used to it anyway.
That, and it's just a game. If it means so much to someone that they have to get angry about it, then they need to find something else to occupy their time for a while. --- http://paulrobertson.mechafetus.com/stephen_coop.gif http://paulrobertson.mechafetus.com/kim_coop.gif http://paulrobertson.mechafetus.com/scott_guitar.gif
Half the time I forget that there are even specs in the game. That's how subtle they are. I'm sure I'm going to choose my first spec based on how the armor looks, and so far it looks like Operator is my first choice even though I got the spec code.
Do you really see it as unfair that a higher level has specializations? Played a game and got a message of extreme rage sent to me saying I was at at an unfair advantage because I could re roll my ordinances. I simply replied with "You lost because I can aim better." Even when I was below 50 I never thought of specializations as unfair at all. What do you guys think?
Hahahaha, I like your reply. Nice.
Also, no. I couldn't care less about whatever specialization you have while you kick my ***. I'm only level 19, but I play the game to have fun and shoot people in the face. Also to stick plasma grenades to faces ... and vehicles. It's fun. If there's some minor benefits to playing longer, then I'll get them eventually. But, until then, the fun is still in mindlessly shooting people in a consequence-free environment and/or exercising teamwork in an objective-based game that can be started or stopped at will from the comfort of my home on my, sometimes complicated, schedule. --- Lali-ho!
All the specializations are situational, so typically they wouldn't give an advantage except in those specific situations. So if you're in slayer and rerolled ordinances and kept getting snipers you'd have quite the advantage. Any other playlist you would have none. Otherwise aiming well will get you further. --- |h |e | n | t | a | i My Anti-Drug. Gamertag - tiamat89 http://myanimelist.net/animelist/lychanking
I've looked at the specializations and I think I'll still be using AA efficiency and dexterity 90% of the time after I unlock them. Stability looks kinda useful in combat, but I'd rather have faster reloads. The one that makes vehicles stronger and the one that lets you carry turrets faster/shoot turrets longer without overheating are the only ones that really appeal to me and they're only niche uses. --- "Sir, I don't think I'd care to look at a nun's legs. It'd be very impolite." "You'll just have to force yourself Godfrey. This is war!"