ODST had the best campaign by far. Except for the Mombasa Streets bit, and the characters. **** that with a live fish. Everything else in that was awesome, though. The music, the atmosphere, rolled into a seamless ball with classic Halo 3 campaign gameplay. Stalking through a ruined city, trying to keep out of sight of enemies who can and *will* **** your day up, considering that the members of the ODST squad are not nearly as relatively overpowered as the Chief is to the Covenant in his campaigns. Reach's campaign was also badass, the characters were, again, kinda flat, but they did an amazing job with everything else. Levels were cool too.
3's campaign wasn't bad, but they wrote themselves into a corner. Truth's actions make no sense considering his motives. Could have done with more Gravemind and Arbiter, needed less Johnson getting wasted by Spark.
Multiplayer's just gotten consistently better over each iteration of the franchise, I feel. Each game improves the conversational nature of the gameplay (that's always what I loved more about Halo than CoD; when you fight someone, it's like a debate. CoD, you just storm in and its whoever's quicker on the trigger. Halo allows you to strategise more deeply by including the energy shield mechanic. You fire a few rounds at someone, narrowly dodge a grenade explosion, run to cover and plan your next move while they approach, conscious of their advantage... and if you're *good*, you come out on top. *That's* why I still play Halo after all these years)
All these people who say things like Halo's becoming too derivative of CoD with ordinance drops and all that; that's a *good* thing. CoD's popular for a reason; it's got a solid, engaging gameplay system. It's problem is that it doesn't utilise those core elements to their full advantage, because it's restrained by 'realism.' If you take the best parts of CoD's gameplay and stick them in Halo, tweaking them to fit the nature of the game you've already got, why, you've got the perfect FPS.
Admittedly, 4 still isn't quite there yet, but I love what they've done so far. Best Halo yet, honestly. --- It sounds reasonable. Why would someone go to the trouble of posting a lie on an internet message board? - Differential Equation
Campaign: 1 ODST Reach 2 3 4 (though I did actually enjoy that flying bit near the end)
Multiplayer: 2 4 3 Reach 1
For whatever reason, I'm MUCH better at MP in Halo 4 than I've been in any other Halo game. I had a reputation among my friends for only ever winning one match in each Halo game during the entire time we'd play them, but I'm no longer a liability in Halo 4. --- http://paulrobertson.mechafetus.com/stephen_coop.gif http://paulrobertson.mechafetus.com/kim_coop.gif http://paulrobertson.mechafetus.com/scott_guitar.gif
For whatever reason, I'm MUCH better at MP in Halo 4 than I've been in any other Halo game. I had a reputation among my friends for only ever winning one match in each Halo game during the entire time we'd play them, but I'm no longer a liability in Halo 4.
I've got friends like that. Dynamic weapon spawning in different gametypes makes a world of difference. There's plenty of players out there who are good, but are just outclassed by people who know the maps and weapon locations intricately. 4 does a lot to counter that, hence why I enjoy it so much. --- It sounds reasonable. Why would someone go to the trouble of posting a lie on an internet message board? - Differential Equation
Don't really count ODST since it just added Firefight (which I love, but it's not really comparable to the MP in other games, especially considering Reach included both kinds of MP). --- Time Spent watching TV shows: http://followmy.tv/u/likwidsolutions/time_wasted Currently at 8 months, 3 days, 3 hours .
I don't think there is all that huge a gap between anything though. Except maybe that 2 is much better than any other one, at least multiplayer-wise. --- "Its not the size of the dog in the fight, its the size of the fight in the dog." -Mark Twain