I've already posted about all 3 of them here (I think), but in separate topics. So, here in one topic, they're all on my fileshare and ready to be judged/criticized/analyzed what have you. DL them if you want, Rig and Lith are symmetrical maps with similar layouts, Hephaestus is symmetrical as well, but with a radically different layout. All maps were designed for 1v1 and 2v2 play, but you could probably push 4v4s on Rig and Lith. As I was running around Lith, it seemed like a really good Extraction map, so I'll be studying Extraction spawns and basic operations on actual maps and applying the best Extraction system I can to Lith.
They obviously aren't in their final form yet. They have basic spawn systems to support a run of the mill Slayer game, but nothing too special.
As always, feedback is appreciated and I hope you like the maps.
The mind of the subject will desperately struggle to create memories where none exist... ~~WELCOME TO THE GOODIE ROOM~~