Exactly how I feel. People always complain and whine about spawnkilling, but in Halo it is a perfectly legit tactic. It adds another skill factor into the game, map control.
With 90% of the game types now in H4, the spawning is dynamic, which just does not fit into a halo game. If you and your team find a good tactic for map + weapon control, then you should be rewarded over a team that plays like crap and makes really bad decisions. Instead in this situation, you can have half the enemy team spawn BEHIND your team, and screw your strategy into oblivion.
IMO there is no place for this in a Halo game, thanks again 343i.