Why did they feel the need to bring Team Objective team sizes to 6? I know they said it was to address the desire for bigger team objective games, but why the bajeezus didn't they just add a BTO playlist? Four was such a perfect number for TO, and 6 still isn't enough players for a "big team objective" game.
Since Halo 4's release I've been patient, and in general I enjoy the changes 343 has been making. This one however, feels like a step backward. Thoughts? --- GT = True Scorn
Instead of doing the logical thing and just putting Objective gamemodes into Big Team, 343 just decides to make Team Objective 6v6. God forbid people can't play Slayer on Exile and Ragnarok 24/7. --- Best Signature you've ever seen.