Spartan Ops or Fire Fight?
It's actually fun and has a point. Firefight is just the most boring thing ever.
"If you don't like something, don't watch it again. Why whinge about it on a forum to a load of divs? Don't worry about it." - Karl Pilkington
firefight bc i loved the huge amount of customization (choosing the starting weapon loadouts, when and which enemies will show up in each wave, etc).
spartan ops, i didnt like bc it took away what made master chief so special (him being the only living spartan around). i did like its story and immersion though. just not what is was about.
for the record, i did like odst firefight. just not as much as reach firefight.
so for me, its
reach firefight > odst firefight > spartan ops
ODST Firefight > Spartan Oops >>>>>>> Reach Firefight
Chief has never been the only living Spartan.
By the edge of those wilds, warriors have charged. But now the years have passed, the generals have left and the grass grows in the armors hollow on the hill.
i didnt mean the only living spartan of all time. seriously, how often were other spartans (alive or dead) even mentioned during 1-3? where were any of them (the ones on infinity) while chief was fighting the covenant/flood? reach, i understand bc its a prequel to 1. even in halo 4's campaign, biggest man-made ship in human history literally comes out of nowhere with dozens (maybe hundreds?) of spartans on it. you mean to tell me they made that giant ship AND all of those spartans within the short time period between 3 and 4?
Here there will be retribution.
Spartan ops has a s*** ton more content especially playing solo, its a separate campaign on its own. Firefight has a s*** ton more replayability. I call it even...
Firefight because the Prometheans suck and the (Covenant) enemies felt smarter in the previous games
Figures you would say that. Get off of 343's d*** already.
Anyway, Firefight was much more replay-able even if it didn't have any kind of story. The customization alone is what made it so fun. Even ODST's FF was incredibly fun because of the increasingly difficult challenge of the skulls being turned on. I love SpOps, tbh, it's a pretty good 2nd campaign but it's just like H4's campaign with MC in which it doesn't have anywhere near as much replay-ability like FF or even past HALO campaigns. I have good reason to believe that if/when I finish the Enemy Commendations I'll more than likely never touch SpOps again.
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