As much as I hate Halo 4, that was on helluvan update.

#1Wookie_Is_BackPosted 6/11/2013 7:01:27 PM
If only Slayer Pro in BTB kept radar and took off Sprint...
#2jakethenoobPosted 6/11/2013 7:04:38 PM
Why do people think they need radar in BTB
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#3Wookie_Is_Back(Topic Creator)Posted 6/12/2013 2:12:04 AM
jakethenoob posted...
Why do people think they need radar in BTB


Need is such a strong word.
#4este914Posted 6/12/2013 10:07:10 AM
Wookie_Is_Back posted...
jakethenoob posted...
Why do people think they need radar in BTB


Need is such a strong word.


Replace with your own syntax then.
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#5BlueRunway05Posted 6/13/2013 12:38:29 AM
Wookie_Is_Back posted...
jakethenoob posted...
Why do people think they need radar in BTB


Need is such a strong word.


I need it.
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#6Wookie_Is_Back(Topic Creator)Posted 6/13/2013 1:45:04 AM
Also, radar IS in BTB, just not Slayer Pro.
#7The MeatmanPosted 6/14/2013 9:54:48 AM
They should take off sprint and crouch. Heck, let's take off the ability to jump as well. We want regression!
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#8ssj3bladePosted 6/14/2013 10:11:49 AM
The Meatman posted...
They should take off sprint and crouch. Heck, let's take off the ability to jump as well. We want regression!


That would actually be a really tight gamemode, if H4 strafe was a little better
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#9jester48Posted 6/15/2013 7:55:33 PM
The Meatman posted...
They should take off sprint and crouch. Heck, let's take off the ability to jump as well. We want regression!


Taking off sprint has nothing to do with regression. It's wanting good mechanics in the game. Granted I don't hate sprint as much as everyone else seems to (the game is definitely better off without it, but I'm not heartbroken that it's in there). The one mechanic I do NOT like at all is no flag tossing with this nav point/magnum BS they threw in there.
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#10shinigamiefaPosted 6/15/2013 10:42:33 PM
The Meatman posted...
They should take off sprint and crouch. Heck, let's take off the ability to jump as well. We want regression!


That plus a 500% increase in movement speed increase and no reload time.
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