In NSMBWii the worst thing in multiplayer was the fact that you were constantly preventing your playmate and vice versa. This had better stop and be more like DKCR where coop multiplayer is awesome.
#2ExcIusivity69Posted 6/11/2011 12:13:32 PM
Bumping into each other was actually fun for a lot of people.
#3koc262Posted 6/11/2011 1:39:37 PM
yes, I agree with previous poster. it was a ton of fun to slowly nudge your friends right into enemies or off a cliff. --- You made me swallow my gum! That's going to be in my digestive tract for seven years!
#4platanoduroPosted 6/11/2011 2:26:00 PM
I say they can make a copromise. Set an option for 'friendly fire' on/off. FF meaning attacking, bumping, grabing, and the like.
#5PoweranimalsPosted 6/11/2011 3:07:40 PM
I hated the co-op in DK. You were on a shared life system. Talk about lame.
#6YoshieriderPosted 6/11/2011 5:46:12 PM
The multiplayer would've been dull if the people couldn't interfere with each other. --- I never "lol". I do however, "laugh out loud".
#7SiIencedWindPosted 6/12/2011 2:56:26 AM(edited)
platanoduro posted... I say they can make a copromise. Set an option for 'friendly fire' on/off. FF meaning attacking, bumping, grabing, and the like.
mario games never have options like that, and while it should, i dont see it changing anytime soon.
#8NecroStreak128Posted 6/12/2011 9:58:16 AM
It was quite fun to screw someone over in a jump.
#9OssiTheGreatPosted 6/14/2011 8:21:37 AM
Don't ruin all the fun, man! Killing your friends is what it is all about. But maybe to meet you half-way, they could add a function to disable bouncing if you don't want it >_> Shouldn't be too hard to implement. --- Sensei of the great art of trolling. The Official Toadman of the MvC3 board.
#10DuckrolledPosted 6/14/2011 3:01:52 PM
*Grabs poster and throws him in a ditch* inb4anyonecomplainsaboutthrowing --- Sometimes I Look up at the stars lying in my bed wondering: where the heck is my ceiling? Life'sLemons FC: 335198067088 Lvl 33 Stupid Acog...