Getting both too.
Dead or Alive: Dimensions! Prepare for Busts, Ninjas, and Busty Ninjas
Samus WILL be in Dead or Alive 5 for Wii-U! Bank on it!
I'd rather have Ninja Gaiden 3.
Probably both, but leaning towards Bayo 2.
Anyone questioning SpongeBob's sexuality has something to hide themselves.
Bayo is still a ways off, I'm sure. But if you had to pick between the 2, Bayo would be the obvious choice, especially for me since NG3 burned me so bad I'm scared to get excited about Razor's Edge.
From: zero829 | #007
Bayonetta 2. Bayonetta came out of no where and completely destroyed all the other games in the genre, including the original Devil May Cry and Ninja Gaiden.
Except that it didn't. Bayo was a great title for this gen, but it will never be considered greater than DMC and NG. NGB still today remains the highest rated pure action game. And they aren't even that similar, Bayo is comparable to DMC, NG has far more defensive style combat. NGB is still the King of pure Action games if you want to go by ratings and acclaim. There hasn't been a game close since and there won't ever be. Itagaki created a masterpiece that quite simply was well ahead of it's time.
Having said that, Bayo2 has to be better than NG3 because NG3 is utter trash.
I'm getting both, just because I can.
Getting both too.
I'ma fan art fiend.
http://i.minus.com/i4sSTd8qpS6Nx.jpg http://i.minus.com/i4sSTd8qpS6Nx.jpg http://i.minus.com/i4sSTd8qpS6Nx.jpg
From: zero829 | #007Bayonetta 2. Bayonetta came out of no where and completely destroyed all the other games in the genre, including the original Devil May Cry and Ninja Gaiden.
Granted, as draco mentioned, NG3 razor's edge might be as hard as Ninja Gaiden Black
Hisahide posted...Is the difficulty fair? As in ninja gaiden black fair and not "bullet hell, screw you" difficult that 2 became past hard? It really, really annoyed me to constantly be pelted with incendiary Shurikan like they were fired from a machine gun. Combine that with parts like the water dragon boss, and the game gets an automatic point deduction due to balance and game design issues.