As in on the same level as NG, NGB, NGS, NGII or NGS2? Or is it beneath them? --- PSN: thasiccness92 Now Playing: DmC: Devil May Cry
syaoran-kun Posted 1/29/2013 5:14:42 AM
Beneath them: insane dodging of foes is a big reason for that, much of the fun of fighting is lost when you need to work so hard to just hit something. Also has the least amount of weapons for Ryu and that's just unacceptable for the 3rd entry in the series. --- WiiU/PSN: Kuro-puppy YT Playlists: http://www.youtube.com/user/NinjaSyao/featured
dragonkiryu Posted 1/29/2013 6:32:34 AM
youngbro Posted 1/29/2013 11:54:15 AM
^ --- Darkness is power. Offer your soul or I will Izuna Drop you PSN XBL WiiU - TheSchwarr
thettunhan Posted 1/29/2013 11:54:50 AM
Not even close to compare previous titles. This game has too many glitches, way too many broken enemies and on top of that your Slide/ Dodge is broken. There is long recovery frame after you slide, so ur very vulnerable to attacks after u Slide, especially Genshin Flying Swallow.
thettunhan Posted 1/29/2013 11:57:58 AM
Hayashi doesnt know how to make the game from sketch. He only knows how to port or copy & paste.
Nok_Su_Kow Posted 1/29/2013 1:23:05 PM
Even the original NG3 had quite a bit of copy and paste, the DLC was practically all old content gussied up as new content.
The only thing they needed to add in the original was all the weapons and just expand the arsenal and add onto the movesets.
But they had to leave out something for the "Director's Cut" and give some incentive to buy it and the WiiU. Again, left wondering what Razor's Edge would have been like had there been actual new features added instead of held back content.
Moanin_Ronin Posted 1/29/2013 3:41:05 PM
The previous Itagaki games shine above it the way it shines above NG3, it's a fun game with some nice ideas but it will be left out of the hallowed dojo in which resides those prior games, it seems more an attempt by Hayashi to apologize to NG fans for the insult and debacle that was NG3.
I agree with many that it may be time for Hayashi to have his Lead Developer status set aside and allow some other skilled developer of note to take the reins from Hayashi and attempt their version of a super ninja action title. As was shown with Halo 4 IMO, a new take on a popular concept doesn't always equate to failure. I for one hope NGZ turns out to be a fun, exciting, and innovative title of a similar vein to what Itagaki's given to NG fans in past years, but I won't hold my breath (any longer than a ninja brother is supposed to that is.)
;-) --- Ganbatte-yo! Ikken hissatsu!!! Dojo for the Lazy Ninja: http://www.youtube.com/user/M0ANINR0NIN?feature=mhw5
lowuw Posted 1/30/2013 8:11:59 PM
Yes. I like this as much as Ninja Gaiden 2.
ssj3gokou25 Posted 1/30/2013 9:52:28 PM
it's a good game....far better than the original 3. glitches? yea. slow down when too much is happening? yea. difficulty? from moderately hard to you gotta be f@*&%#! kidding me. didnt need for the producer to "dwell" into the fact that ryu hayabusa is a human being and has "feelings" and "emotions". the hayabusa i know was a killing machine (remember the nes versions)
i'd give it a 7 out of 10. that's why it has mixed reviews.