What if they included different types of Pokeballs?

#21NeoFlyingDragonPosted 8/19/2013 5:08:45 AM
mutehero7 posted...
And the type of Pokeball determined what Pokemon you would be more likely to summon, though all Pokemon would still be summonable from every Pokeball. For instance, a Master Ball would be much more likely to summon a legendary than a regular Pokeball, and a Dive Ball would have a higher chance of summoning Water-Type Pokemon.


Good Topic and good idea! :)
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#22MuTeKiKenPosted 8/19/2013 5:23:19 AM
Ghasts posted...
This thought literally never crossed my mind. This is a great idea. Now I'll be disappointed if Sakurai doesn't implement it...


fuzi11 posted...
that won't happen, as this would practically destroy the random factor of the pokeballs.


Now I can't decide if it's a good idea or not. Let's just say Brawl screwed the pooch with the useless pokemon + RNG and move on.
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#23Doug314Posted 8/19/2013 5:24:57 AM
Suggested many times before. Doesn't add as much to the game as the trouble it'd be worth. I'd rather be able to set each Pokemon's chances individually. So we could do things like an all Manaphy battle. We already have ATs as like a great ball or something although they're not Pokemon characters.
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