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SSB4's notable mechanical/gameplay changes.

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  1. Boards
  2. Super Smash Bros. for Wii U
  3. SSB4's notable mechanical/gameplay changes.
1 year ago#1
Discuss what you know or have noticed.

I am going to sleep.
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Call me Radori! Best player in Clash of NInja Revolution 3! Skype: Radori_Nighthawk XBL/PSN: Radoric 3DS FC: 3222-5564-7850 Isaac, Lloyd and Bomberman for SSB4!
1 year ago#2
No more distant-flying sky KOs.

I wil miss them, but it's a good change.
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I love dragons!
3DS FC: 3625-8721-3670; pokemon name: Kamil
1 year ago#3
Darth_Kamcio posted...
No more distant-flying sky KOs.

I wil miss them, but it's a good change.


I believe someone once pointed out that they weren't shown for Brawl before release either. We may still have them.
1 year ago#4
It's good if they're gone. The random element of getting star KOs or Screen KOs tampered with the kill count whenever the time went down to the last few seconds.
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The Phantump of the Opera
FC 0275-7098-9996 FS-Ghost; Phantump, Shuppet, Spiritomb. IGN - Static
1 year ago#5
There was something about your options on the ledge but I forgot what it was exactly, I think it had to do with damage not affecting them, except for your invincibility.
1 year ago#6
If Jiggs returns, Rest is now less viable.
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GamerTag: SorrowOfAcheron
Roy (Fire Emblem) and Matthew & Sveta (Golden Sun) for Super Smash Bros. Wii U/3DS
1 year ago#7
How about those A mashed combo finishers?
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Call me Radori! Best player in Clash of NInja Revolution 3! Skype: Radori_Nighthawk XBL/PSN: Radoric 3DS FC: 3222-5564-7850 Isaac, Lloyd and Bomberman for SSB4!
1 year ago#8
Up.
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Call me Radori! Best player in Clash of NInja Revolution 3! Skype: Radori_Nighthawk XBL/PSN: Radoric 3DS FC: 3222-5564-7850 Isaac, Lloyd and Bomberman for SSB4!
1 year ago#9
Master_Radori posted...
Up.


go to sleep

It looks a bit more fast paced, I suppose. (Compared to Brawl)
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GT: Doctorbean PSN: TidalWaves 3DS: 1461- 6394-5664
1 year ago#10
BladeManEXE posted...
Darth_Kamcio posted...
No more distant-flying sky KOs.

I wil miss them, but it's a good change.


I believe someone once pointed out that they weren't shown for Brawl before release either. We may still have them.


www.youtube.com/watch?v=G3q2FFzGd20#t=0h0m14s

It makes sense to disable Star KOs during promotional footage so as to not slow the pacing of the action being shown.
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[Este mensaje fue borrado al deseo del dueno]
  1. Boards
  2. Super Smash Bros. for Wii U
  3. SSB4's notable mechanical/gameplay changes.

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