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Everything there is to know about SSB4 ~ Guide by ShinyMasamuneZ ~ 2014-07-28

#41MickeyRocksaPosted 7/29/2014 2:37:14 PM
Continued

In the For Fun mode, the stage will be picked at random from a pool of all stages save for Final Destination
all items are turned on by default.

No stats will be recorded after the match except for the number of wins.

This mode only allows 4 player free-for-all matches or what Sakurai is calling “Smash Battles”.

For Glory takes a more serious outlook on things and disallows items. Only Final Destination can be selected, though the more colorful variants of that stage could be selected. Here, wins and losses are both recorded after a match. Both free-for-all and 1-on-1 matches are possible in this setting.

While playing online each player will be linked openly to their Nintendo Network IDs , thus allowing easy reporting for troublesome players and trolls as well as potentially bolstering the strength of the community, I guess. However, penalties may occur for people who abuse the report system and tattle on someone undeserving.

A code of conduct will help weed out players who repeatedly perform some of the following actions:
. Idling (not playing once a match starts)
. Relentless targeting of a specific player
. Repeated self-destructing
. Rage-quitting or other dropping of a match
. Cheating
. Profane names will also cause trouble, so watch out! (This means you ‘8==D’!)

Punishments include temporary bans from the service with the ban length being directly proportional to the frequency of troublemaking.

A measure known as Global Smash Power will describe each player’s proficiency at the game. The higher this number, the more people you outscore. This number will be determined by the number of wins on online play as well as by completing achievements in Solo Play. There seems to be some sort of matchmaking system to align players of similar scores in For Anyone Online Play.

Home-Run Challenge

This mode returns -- at least on the 3DS version. The glass has been made sturdier to prevent premature breaks and there will be “double speed for long hits” (whatever that means). A variant of this game may involve damaging and launching a giant bomb before it explodes. The scores here will contribute in some way to a person’s Global Smash Power.

Trophy Rush

This is a timed mode that will award players trophies on the 3DS version. There is a combo system and it looks like there may be many crates to break open during this mini-game. Items and blocks seem to fall from the top of the stage and are emblazoned with coins and pawns, the latter likely representing trophies.. There seems to be the ability to trigger a Fever event in which many items fall at once.


Tips

An in-game leaflet of strategies concerning various attacks and techniques will help newer players catch up to veterans.

“Bumper Smash”
I dunno what to call this. It’s a briefly shown mode where pointers with characters’ faces on them smack into each other with an overhead view.

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STITCH 3ds FC: 4141-2356-8625 pm me 1st
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#42MickeyRocksaPosted 7/29/2014 5:19:59 PM
VIII. Music

The My Music feature will make a return in both games. However, the 3DS version will be limited to only 2 songs per stage . The Wii U version will be similar to that of Brawl where many, many songs will be available per stage.

The known songs that will appear in these games in some form are:

. City Folk Medley (Animal Crossing: City Folk) -- new arrangement; includes The City

. (Day) and 2AM; plays on Town and City

. Rocket Barrel Theme (Donkey Country Returns) -- new arrangment

. Id (Purpose) (Fire Emblem: Awakening)

. The Devoted (Fire Emblem: Radiant Dawn) -- plays on the Coliseum stage

. Boss Fight 1 (Kid Icarus: Uprising)

. Return of Palutena (Kid Icarus: Uprising)

. Dark Pit’s Theme (Kid Icarus: Uprising)

. Green Greens (Kirby’s Dream Land) -- new arrangement

. Mega Man Medley (Mega Man 2) -- begins with Robot Master intro theme segues

. into Mega Man’s theme and then plays Wily’s Castle 1 from MM2; plays on Wily Castle stage

. Dr. Wily’s Castle (Mega Man 2) -- new arrangement

. Brinstar (Metroid) -- arrangement from Melee

. Theme of Samus, Space Warrior (Super Metroid) -- arrangement from Brawl

. Vs. Ridley (Metroid: Other M)

. Bath Time (Nintendogs)

. World Map (Pikmin) -- new arrangement

. Pokefloats (Pokemon) -- arrangement of battle theme from Melee

. Pokemon Main Theme (Pokemon) -- arrangement from Brawl

. Pokemon Stadium (Pokemon) -- arrangement of main theme from Melee

. Trainer Battle (Pokemon X and Y) -- new arrangement; plays on Prism Tower

. Main Theme (Punch-Out!!) -- new arrangement; plays on Boxing Ring stage

. Training (Punch-Out!!) -- new arrangement

. Sonic Heroes (Sonic Heroes)

. Area 6 (Star Fox 64) -- new arrangement

. Good Egg Galaxy (Super Mario Galaxy)

. Gusty Garden Galaxy (Super Mario Galaxy)

. Main Theme (Super Mario 3D Land)

. Comet Observatory (Super Mario Galaxy) -- new arrangement

. Title Theme (Super Mario Galaxy)

. Overworld Theme (Super Mario Bros.) --new arrangement; plays on New Mushroom Kingdom U stage

. Rainbow Road (Mario Kart 7) -- plays on Rainbow Road

. Credits Theme (Super Smash Bros. 64) -- new arrangement

. Smash Bros. 4 Main Theme (Super Smash Bros. 4) -- plays on Battlefield stage

. Character Select (Super Smash Bros. 64) -- plays during multiplayer match results

. Menu Theme (Super Smash Bros. Melee) -- Brawl arrangement

. Ballad of the Goddess (Zelda: Skyward Sword) -- both new arrangement and original
version will play in Skyloft

. Fairy Fountain (Legend of Zelda) -- new arrangement plays in Skyloft

. Ocarina of Time Medley (Zelda: Ocarina of Time) -- Brawl arrangement plays in Skyloft

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STITCH 3ds FC: 4141-2356-8625 pm me 1st
Everything in the world needs an intensity cauldron
#43MickeyRocksaPosted 7/29/2014 5:21:15 PM
Continued

. Ocarina of Time Medley (Zelda: Ocarina of Time) -- Brawl arrangement plays in Skyloft

. Main Theme (Legend of Zelda) -- new arrangement plays in Skyloft

. Saria’s Song (Zelda: Ocarina of Time) -- new arrangement plays in Skyloft

. Overworld Theme (Zelda: Spirit Tracks) -- plays on Spirit Tracks stage

. Hula Hoop (Wii Fit)

. Options (Wii Fit) -- new arrangement

. Yoga (Wii Fit)

. Flower Garden (Yoshi’s Island) -- new arrangement

. Light Plane Theme (Pilotwings) -- new arrangement; plays on Pilotwings

Little Mac’s victory theme is the victory fanfare from Punch-Out.

Mega Man’s victory theme is a short riff on the Mega Man theme from the Mega Man 2 start screen.

Bowser’s victory theme is a harder rock guitar version of the Flagpole theme from Super Mario Bros. It seems characters from the same series may now have variant victory themes.
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STITCH 3ds FC: 4141-2356-8625 pm me 1st
Everything in the world needs an intensity cauldron
#44LootmanPosted 7/29/2014 9:37:21 PM
Didn't expect a sticky here for a while.
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#45iAmTheLaw45Posted 7/29/2014 10:03:24 PM
Lootman posted...
Didn't expect a sticky here for a while.


We've had one for a very long time.
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#46ecylisPosted 7/30/2014 1:19:32 AM
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#47HejiruPosted 7/30/2014 7:10:47 AM
What happened to SalsaSavant's sticky?
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#48Waluigi7Posted 7/30/2014 8:05:42 AM
I have no idea what I am doing
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#49MAXFERNOPosted 7/30/2014 8:12:35 AM
You forgot to put Green Hill Zone as a 3DS stage. It's on the smashbros-miiverse site. Awesome guide though. Good work
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That's Stupid
#50Pinxed(Topic Creator)Posted 7/30/2014 2:28:57 PM(edited)
Hejiru posted...
What happened to SalsaSavant's sticky?


I'm assuming it was unstickied. I did this because Error said there needed to be a new one.

In all honesty, I just copy pasted everything from the Doc. Don't waste your time on this, and just look at the Doc. It has pictures and everything!
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