Do you think we will get the parasite Pikmin that control Bulblax's.

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SuperShadowAce
Posted 7/5/2011 4:42:23 PM
Wouldn't that be fun, getting an emperor Bulblax to eat one and then having it's help for the rest of the day?
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akromaaran
Posted 7/5/2011 5:05:58 PM
i love it parasite pikmins, but u wouldnt control a monster for the rest of the day
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SuperShadowAce
(Topic Creator)
Posted 7/5/2011 5:36:42 PM
You got to control Bubmins for the rest of a dungeon in Pikmin 2. If the enemy's are smarter then that needs an upgrade.
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PKRolling343
Posted 7/5/2011 6:00:25 PM
How about as a restriction, needing multiple bulbmin to control larger monsters
RobJ23
Posted 7/5/2011 8:05:58 PM
No, it would make the game too easy.
WaterDumple
Posted 7/5/2011 8:17:11 PM
This has been discussed many times before, and the conclusion is that it would either be broken or would require too much dev work to implement (making control models for every enemy, etc).
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PKRolling343
Posted 7/6/2011 5:52:06 AM
They could also make it so that it would only work on certain smaller enemies.
ArtOfWarfare
Posted 7/6/2011 8:51:26 AM
WaterDumple posted...
require too much dev work to implement (making control models for every enemy, etc).

I don't think it would require much work at all. Leave them with mostly the same AI as before, except have them recognize creatures and enemies and pikmin and the captains as nothing. Make them follow the captain and respond to C-stick commands. I don't know how Wii U development works (what language they use and stuff,) but I'd say just add a protocol to the objects for modified behaviors while they're under the players control.
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Sparx401
Posted 7/6/2011 8:45:15 PM
Or how about we make enemies controllable in the Piklopedia section, so the programming structure is similar to controlling the Iridescent Flint Beetle and Red Bulborb in Pikmin 2's title screen (with just tighter controls). That way we can handwave it as a gameplay feature for the fun of it, and because it's only in the Piklopedia, it has no repercussions in the actual game, and no need to create parasite pikmin just so we can have the novelty of controlling enemies.
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