C. Because I've always wanted to see a Bulborb in the face, and punch it. --- If you have time to read this, you have time to do something creative with your life. PKMN White FC: Cadel: 3267 4391 1877.
#2WaterDumplePosted 7/31/2011 12:05:26 AM
C. Probably wouldn't be much for utility, but as an aesthetic it would be nice and give a better sense of scale. --- There is a high statistical probability of death by gunshot. A punch to the face is also likely.
#3KirbyWithAGunPosted 7/31/2011 12:46:18 AM
it be a nice option. I couldnt tell you how helpful in some situations it could of been.
Unrelated: Wtf codes C/D mean? Its something I all of a sudden been seeing a lot of Gfaqs... I think of regular CD, but i am sure thats not it. --- games: PS3: MAG, and many others Wii: SSBB and many others PC: C&C,COD BO,L4D2, and many others. http://www.youtube.com/wardeathfun for full list
#4Hydreigoon(Topic Creator)Posted 7/31/2011 12:47:03 AM
Confirm / Deny. --- If you have time to read this, you have time to do something creative with your life. PKMN White FC: Cadel: 3267 4391 1877.
#5ArtOfWarfarePosted 7/31/2011 5:00:17 AM
I was going to say D, as it would have no practical use in the game, but then I saw that WaterDumple posted... C. Probably wouldn't be much for utility, but as an aesthetic it would be nice and give a better sense of scale.
And I realize that he's right, so I say C, just so people can really feel what it's like to be an inch tall. --- My stylish, arcade-style game Egg Drop! is available to download to the iPhone, iPad, & iPod Touch http://itunes.apple.com/us/app/egg-drop/id443347380?mt=8
#6BoostPower2004Posted 7/31/2011 6:01:33 AM
C. I like staring at pretty scenery, and it might be helpful for, say, spotting out things like enemies/treasure/whatever. --- http://www.youtube.com/watch?v=hdDnQYCI-P4 I don't know
#7losst4everPosted 7/31/2011 6:07:02 AM
C. I think it'd be cool to see the creatures from Olimar's and Pikmin's persepctive. From shearwigs poppin up around you, to a Beady Long Legs crushing pikmin under it's feet.
#8Warmonger222Posted 7/31/2011 10:55:13 AM
Pikmin 2. (I'm not sure if its in the first game or not but its in the second, I see no reason to not put it in this one) --- http://i25.tinypic.com/atri29.jpg% 20http://img32.imageshack.us/img32/8299/0341551001256026444.gif%5C
#9ShenkomiPosted 7/31/2011 6:08:14 PM
Warmonger222 posted... Pikmin 2. (I'm not sure if its in the first game or not but its in the second, I see no reason to not put it in this one)
If you mean by holding down R until the camera follows behind Olimar, then that was in both games. Even though that does give an idea of the scale of things with said angle, it's not quite first person enough.
I'll go "C" on this one. Heck, it'd be even funnier if there was a crosshair which you can throw Pikmin with while in FP. :P
#10IFJ4everPosted 7/31/2011 6:57:56 PM
D. That's just not Pikmin. It's not meant for first-person. BUT, C. if you mean you can switch between the two points of view anytime during gameplay, but only if.