C/D We should have first person view

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4 years ago#1
C. Because I've always wanted to see a Bulborb in the face, and punch it.
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4 years ago#2
C. Probably wouldn't be much for utility, but as an aesthetic it would be nice and give a better sense of scale.
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4 years ago#3
it be a nice option. I couldnt tell you how helpful in some situations it could of been.






Unrelated:
Wtf codes C/D mean? Its something I all of a sudden been seeing a lot of Gfaqs... I think of regular CD, but i am sure thats not it.
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4 years ago#4
Confirm / Deny.
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4 years ago#5
I was going to say D, as it would have no practical use in the game, but then I saw that WaterDumple posted...
C. Probably wouldn't be much for utility, but as an aesthetic it would be nice and give a better sense of scale.

And I realize that he's right, so I say C, just so people can really feel what it's like to be an inch tall.
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4 years ago#6
C. I like staring at pretty scenery, and it might be helpful for, say, spotting out things like enemies/treasure/whatever.
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I don't know
4 years ago#7
C. I think it'd be cool to see the creatures from Olimar's and Pikmin's persepctive. From shearwigs poppin up around you, to a Beady Long Legs crushing pikmin under it's feet.
4 years ago#8
Pikmin 2. (I'm not sure if its in the first game or not but its in the second, I see no reason to not put it in this one)
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4 years ago#9
Warmonger222 posted...
Pikmin 2. (I'm not sure if its in the first game or not but its in the second, I see no reason to not put it in this one)

If you mean by holding down R until the camera follows behind Olimar, then that was in both games. Even though that does give an idea of the scale of things with said angle, it's not quite first person enough.

I'll go "C" on this one. Heck, it'd be even funnier if there was a crosshair which you can throw Pikmin with while in FP. :P
4 years ago#10
D. That's just not Pikmin. It's not meant for first-person. BUT, C. if you mean you can switch between the two points of view anytime during gameplay, but only if.
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