Pikmin wars version 2

#101heroven(Topic Creator)Posted 12/3/2012 11:53:30 AM
Army: Mechanical Demons
General: Greet (Mecha Groink)
Secondary: Laver (Mecha Borb)
Location: Dream den. Sublevel 3
Ally: Rainbow Raiders

day 108

Army

Ordinary
2650 Robomin (Slightly more powerful than normal pikmin)
2050 Dwarf roboborbs (Slightly faster than normal )
1200 Robodweevils (Good at carrying stolen goods and other items, no combat abilities without weapons or upgrades)
Subtotal: 6000

Special
110 Mecha Groinks (Slower but fires more powerful shells)
110 Mecha Drigibugs (Have more health, but less attack power)
200 Mecha borbs (Has small horns)
Subtotal: 420
Total: 6420

Petals: 434

Resources

0 Iron
0 aluminum
300 steel
0 stainless steel
100 wood

Buildings

Barracks (Troops sleep here)
Ammunition Storage (Ammo is kept safe here)
Resource Storage (Resources go here)
Weapon Storage (Troop equipment is stored here)
1 PGC (Gain extra petals)
Anti-tank shell factory
AA Bullet factory
Machine gun bullet factory
Leviathan spore (Allows construction of organic machines and defenses)
Steel factory (10+ steel every day)
Robot Bulborb ic assembly (Iron)
Robotic pikmin assembly (Iron)

Base Defense

2 Anti-tank cannon (Fires armor piercing shells. Good against most armored vehicles) (1 iron 1 steel)
1 Anti-air cannon (Fires fast bullets, good against most air machines) (Iron)
Combustion Machine (A huge steel machine that moves slowly and spits huge amounts of fire at enemy machines and troops) (steel)

Weapons
Nano Knives (Used pikmin, inject flesh eating nano bots into body when stabbed)

Machines

2 light raider frigates (Has one machine gun and a thin hull. has a large cargo though. very fast.) (Aluminum)

1 Fighter Frigate (Fast small attack machines with rocket cannons) (Aluminum)

2 Storm Walkers (A medium sized mech like machine with two machine guns on its shoulders and one cannon in the center of its body.) (Steel)

Projects

1. Heavy Raider frigate 8/40 -200 aluminum -80 petals
2. Build a robotic Dweevil assembly 2/12 -100 wood -24 petals
3. Build a Robotic Groink assembly 0/12 -100 wood -24 petals
4. Build a Guardian 0/20 -20 steel -40 petals (Organic defense, launches explosive pods)
5. Build a Revelation Cruiser 0/40 -200 steel -80 petals
6. build a stainless steel factory (2/80 Days) -160 petals

Greet: We have multiple new things under development.

Laver: I hope for conquest with Greet soon.... I have began helping in the meen time.

OOC: I now thyme, waiting for a free PS. Also, will you moderte my attack on the MM? I know they are your ally and all.
---
Come join the pikmin wars!
http://www.gamefaqs.com/boards/633263-pikmin-3/64161860
#102Pendragon71037Posted 12/3/2012 12:28:42 PM
Army: Rainbow Raiders
Location: Bulblax Heights (near entrance to Bulblax kingdom)
Leader: Steve (red Pikmin with the abilities of all the pikmin types) (yeah, I went there)
Allies: Mechanical Demons
Log No.22
Day 88

Troops:
Ordinary:
1000 red pikmin (strong, fire immune, more damage to cold-based enemies)
1000 yellow pikmin (high jumpers, lighter, electricity immune, draws electricity towards them, good with explosives)
1000 blue pikmin (average strength, water immune, can save others from drowning)
1000 white pikmin (fast, light, acid immune, can see thing underground, hurts enemies that kill them)
1000 purple pikmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters)
Subtotal: 5000
Special:
300(THIS, IS, SPARTA!!!!) bulbmin (immune to all purely elemental attacks, weak attackers)
300 rock pikmin (resistant (not immune) to all elements, average attack, high physical resistance)
Subtotal: 600
Total: 5600

Buildings
Onion R sector (weapon storage) (iron)
Contents:
Burning Blades
Tazer Swords
Water Slicers
Shockwave Smashers
Acid Daggers
Petra piercers
Sniper rifles
Elemental Fangs (upgraded to razor fangs)
Onion Y sector (ammo storage) (iron)
Fireballs
EMP pulses
Water blasts
Fissure grenades
Acid bombs
Stone bullets
Bomb pebbles
Sniper bullets
Onion B sector (resource storage) (iron)
Contents:
152 petals
100 iron
50 pikmite
50 Dumplium
45 A. Dweevilite
5 copper
Onion M sector (barracks) (iron)

Researches:
Nectar
All Troops are very skilled with weapons
Weapons can fire bursts (or streams) of their respective element
Full body armor w infra-red specs
Camouflage
Body suits
Wind shoes
Water saws
Battering rams
Medicine
Laser sights

Defenses
Avalanche cannon (sends large rocks down pathway, high damage, hits many) (iron) (upgraded to iron balls)
Multi-element cannon (lots of stuff) (upgraded to shoot bomb pebbles)
3 walls (Bulborbium with chromium coating)
Lightning rod/grate (A. Dweevilite)

Projects
1. Build a fighter dragon (air machine, very fast, durable, can run on ground, gun in tail, fireball launcher (can shoot fire breath too) in mouth) 24/30 days -60 petals -100 alluminum -5 crystal -10 chromium -5 A. Dweevilite
2. Research advanced medicine (cures everything but death) 4/10 days -20 petals
3. Research plasma bolts 4/10 days -20 petals
4. Research machine gun bullets (I need a different type, sniper won't work) 0/10 days -20 petals
5. Research machine guns 0/10 days -20 petals
6. Research radar (allows detection of troops, also unlocks radar guidance for types of projectiles) 0/10 days -20 petals

Log: ... --- ... ... --- ...
---
Chuck Finley is Forever! People that agree: 5
Official Torterra of the W2 board.
#103SVGKPosted 12/4/2012 3:29:52 AM
Army: Legion Of Chaos
General: Servum Tenebrarum Deos (Pure Dark Pikmin)
Location: Forest Navel (beady long legs arena)

Log: 1
Day: 0

Troops:
Standard:
50 White Darkmin (fast, can see underground, immune to poison, poisonous when eaten)
50 Purple Darkmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters)
50 Black Darkmin (slower than whites, immune to sticky stuff, fades away in darkness, can see in the dark)
75 Shearwigs (eats plants and resources, deals heavy damage to larger troops, eats through structures)
75 Honeywisps (drops eggs, contains random spray or nectar)
100 Spyders (dwarf bulbear sized spiders, venomous bite, can spray sticky web, very fast, climbs walls)
100 Pikbots (highly resistant (not immune) to all elements, no combat ability without weapons or upgrades)
Subtotal: 500

Special:
5 Young Chameleonis Rex (dweevil size, can turn invisible, longer than body sticky tongue)
15 Pikdroids (immune to all elements, high physical resistance, mid-range built-in arm cannon, quite slow)
10 Greater Spotted Jellyfloats (sucks up enemies, can transport units and resources)
10 Gunner Groinks (man-at-legs style gun)
10 Pure Dark Pikmin (adept in dark magic, fades into invisibility in darkness, stronger in darkness)
Subtotal: 50
Total: 550

Petals: 140

Buildings:

Barracks (iron)

Ammunition Storage (iron)

Resource Storage (iron)
Contains:
50 Iron

Weapon Storage (iron)

Defenses:
Spiked Wall

Projects:
1. gather 200 steel 0/12 days -24 petals
2. Research armor (full body, gives resistances to elemental weaknesses and physical damage) 0/15 days -30 petals
3. research lethal acid poison (corrosive poisonous liquid, emits toxic steam gas stuff) 0/8 days -16 petals
4. build anti air cannon 0/20 days -40 petals -100 iron
5. research lasers (powerful infrared-light based weapon) 0/15 days -30 petals
6. research infrared goggles (can see anything invisible or camouflaged, can see sources of heat and footprints) 0/10 days -20 petals

Log: hey this is me, and I'm feelin freeeeee!!! *music shorts out* sorry about that but se-re-usssss *beeeeeeep* imaaSS Sservum ten-Tenebrarum DeoS , weave just settled in and begun our defence building, my mAAAsterzz chose this spot beecause ther is only one place ground troops to attack from and that has a mashy spike gate so thres only the air to defend against-t-t-t now- n. bUT other than that i could rambel aboat this stupidz log recoredEd thingie being non-funcioha... KKSZZKK!!! *powers down*

To Steve
Hello Steve this is Servum Tenebrarum Deos or s.t.d. for short. i would like to offer a peace treaty seeing gas you already have an ally already and do not wish to soil your relations with them. It would please me greatly if you were too accept my peace offering, so i err offer a piece treaty?

To Alith
greetings Alith, i am honored to be voicemailing-ing-ing-ing you-you-yi *TZZKKKK* i understand that your army uses magic and would like to congrayule-ate you for being the only other army that can do so, i would like to offer an alliance as it would be benefishial for us both, i could learn your tench-nology and magic juwels Crom yule and you could *beeeeeeeep* bit of dart macig from us band half an ally to help you out ant trade with so?
P.S. does my voice writer email thing work properly?

O.o.C. heroven i would like to moderate the battle so how do i see the strategies?. Also how did you magically get assembly buildings for the soldiers without a project???? or can you do projects and/or start them behind the scenes or what?. also are pendragons re-breathers for poison and drowning allowed or not? and as for adding troops each day its either 100 standard or 10 specials right? aaaand that's it tune in next time for more questions from SuperVideoGamerKing in lets play Pikmin Wars Version 2
#104Pendragon71037Posted 12/4/2012 11:19:03 AM
To std
I will gratefully accept your offer. Also, you might want to get your logbook checked on. In almost incomprehensible.
Your new treaters
Steve
---
Chuck Finley is Forever! People that agree: 5
Official Torterra of the W2 board.
#105Pendragon71037Posted 12/4/2012 12:49:09 PM
Army: Rainbow Raiders
Location: Bulblax Heights (near entrance to Bulblax kingdom)
Leader: Steve (red Pikmin with the abilities of all the pikmin types) (yeah, I went there)
Allies: Mechanical Demons
Log No.23
Day 92

Troops:
Ordinary:
1000 red pikmin (strong, fire immune, more damage to cold-based enemies)
1000 yellow pikmin (high jumpers, lighter, electricity immune, draws electricity towards them, good with explosives)
1000 blue pikmin (average strength, water immune, can save others from drowning)
1000 white pikmin (fast, light, acid immune, can see thing underground, hurts enemies that kill them)
1000 purple pikmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters)
Subtotal: 5000
Special:
320 (THIS, IS, SPARTA!!!!) bulbmin (immune to all purely elemental attacks, weak attackers)
320 rock pikmin (resistant (not immune) to all elements, average attack, high physical resistance)
Subtotal: 640
Total: 5640

Buildings
Onion R sector (weapon storage) (iron)
Contents:
Burning Blades
Tazer Swords
Water Slicers
Shockwave Smashers
Acid Daggers
Petra piercers
Sniper rifles
Elemental Fangs (upgraded to razor fangs)
Onion Y sector (ammo storage) (iron)
Fireballs
EMP pulses
Water blasts
Fissure grenades
Acid bombs
Stone bullets
Bomb pebbles
Sniper bullets
Onion B sector (resource storage) (iron)
Contents:
192 petals
100 iron
50 pikmite
50 Dumplium
45 A. Dweevilite
5 copper
Onion M sector (barracks) (iron)

Researches:
Nectar
All Troops are very skilled with weapons
Weapons can fire bursts (or streams) of their respective element
Full body armor w infra-red specs
Camouflage
Body suits
Wind shoes
(If allowed, rebreathers) (I think they should be, because the other types are also immune, also, only blues can survive extreme cold)
Water saws
Battering rams
Medicine
Laser sights

Defenses
Avalanche cannon (sends large rocks down pathway, high damage, hits many) (iron) (upgraded to iron balls)
Multi-element cannon (lots of stuff) (upgraded to shoot bomb pebbles)
3 walls (Bulborbium with chromium coating)
Lightning rod/grate (A. Dweevilite)

Projects
1. Build a fighter dragon (air machine, very fast, durable, can run on ground, gun in tail, fireball launcher (can shoot fire breath too) in mouth) 28/30 days -60 petals -100 alluminum -5 crystal -10 chromium -5 A. Dweevilite
2. Research advanced medicine (cures everything but death) 8/10 days -20 petals
3. Research plasma bolts 8/10 days -20 petals
4. Research machine gun bullets (I need a different type, sniper won't work) 4/10 days -20 petals
5. Research machine guns 4/10 days -20 petals
6. Research radar (allows detection of troops, also unlocks radar guidance for types of projectiles) 4/10 days -20 petals

Log: huff. Steve here.
---
Chuck Finley is Forever! People that agree: 5
Official Torterra of the W2 board.
#106Pendragon71037Posted 12/5/2012 12:17:11 PM
Army: Rainbow Raiders
Location: Bulblax Heights (near entrance to Bulblax kingdom)
General: Steve (red Pikmin with the abilities of all the pikmin types) (yeah, I went there)
Captain: Bulbie (bulbmin with very high physical attack and defense)
Allies: Mechanical Demons
Peace treaty: Armies of Chaos
Log No.24
Day 96

Troops:
Ordinary:
1000 red pikmin (strong, fire immune, more damage to cold-based enemies)
1000 yellow pikmin (high jumpers, lighter, electricity immune, draws electricity towards them, good with explosives)
1000 blue pikmin (average strength, water immune, can save others from drowning)
1000 white pikmin (fast, light, acid immune, can see thing underground, hurts enemies that kill them)
1000 purple pikmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters)
Subtotal: 5000
Special:
340 bulbmin (immune to all purely elemental attacks, weak attackers)
340 rock pikmin (resistant (not immune) to all elements, average attack, high physical resistance)
Subtotal: 680
Total: 5680

Buildings
Onion R sector (weapon storage) (iron)
Contents:
Burning Blades
Tazer Swords
Water Slicers
Shockwave Smashers
Acid Daggers
Petra piercers
Sniper rifles
Elemental Fangs (upgraded to razor fangs)
Onion Y sector (ammo storage) (iron)
Fireballs
EMP pulses
Water blasts
Fissure grenades
Acid bombs
Stone bullets
Bomb pebbles
Sniper bullets
Plasma bolts
Onion B sector (resource storage) (iron)
Contents:
152 petals
100 iron
50 pikmite
50 Dumplium
45 A. Dweevilite
5 copper
Onion M sector (barracks) (iron)

Warmachines:
Fighter dragon

Researches:
Nectar
All Troops are very skilled with weapons
Weapons can fire bursts (or streams) of their respective element
Full body armor w infra-red specs
Camouflage
Body suits
Wind shoes
(If allowed, rebreathers) (I think they should be, because the other types are also immune, also, only blues can survive extreme cold)
Water saws
Battering rams
Advanced Medicine
Laser sights

Defenses
Avalanche cannon (sends large rocks down pathway, high damage, hits many) (iron) (upgraded to iron balls)
Multi-element cannon (lots of stuff) (upgraded to shoot bomb pebbles)
3 walls (Bulborbium with chromium coating)
Lightning rod/grate (A. Dweevilite)

Projects
1. Research machine gun bullets (I need a different type, sniper won't work) 8/10 days -20 petals
2. Research machine guns 8/10 days -20 petals
3. Research radar (allows detection of enemy troops, also unlocks radar guidance for types of projectiles) 8/10 days -20 petals
4. Upgrade suits to Power Suits (think metroid) 0/15 days -30 petals
5. Gather iron 0/4 days
6. Train troops in various protocols (some will arm the cannon, battle positions, and the yellows will act as sentries, also has escape protocol) 0/15 days -30 petals

Log: we finished the dragon today, I call him Ridley. We also have a new captain, Bulbie! Say hello Bulbie

Bulbie: hello all.

He doesn't talk much.
---
Chuck Finley is Forever! People that agree: 5
Official Torterra of the W2 board.
#107LilraptorPosted 12/5/2012 5:42:18 PM
Army Name: Magical Machinists
Location: That log from Landing Site with all the large pellets
Commander: Alith (Archmagemin, adept in all elemental magic)
Allies: Control Freaks

Log: 14
Day: 110

Troops:
Standard:
900 Red Pikmin (Fireproof half-plant humanoids)
850 Yellow Pikmin (Electricity-resistant half-plant humanoids)
850 Magenta Pikmin (Flying half-plant humanoids)
850 Rock Pikmin (Crystal-coated half-plant humanoids)
850 Blue Pikmin (Half-plant humanoids with gills)
850 Cyan Pikmin (Cold-resistant half-plant humanoids)
850 Purple Pikmin (Half-plant humanoids with unusually large muscle mass)
Subtotal: 6000

Special:
90 Fire Pikmin (Reds specialized in pyromancy)
85 Lightning Pikmin (Yellows specialized in ampermancy)
85 Wind Pikmin (Magentas specialized in aeromancy, can grant flight to Yellows or lighter)
85 Earth Pikmin (Rock Pikmin specialized in earth magic)
85 Water Pikmin (Blues specialized in water magic)
85 Ice Pikmin (Cyans specialized in ice magic)
85 Light Pikmin (Pikmin-like collections of light, adept in lumimancy)
Subtotal: 600

Elite:
N/A

War Machines:
N/A

Resources:
Iron 50
Wet Clay 25
Petals 1162
Crystal 446
Stainless Steel 20
Uranium 30
Wood 300
Water Pebbles 85
A.Dweevilite 85
R.Crawmadine 10


Buildings:
Indirect Defence:
Ammo Storage (Holds Ammo)
Weapons Storage (Holds offensive capability enhancers)
Resource Storage (Holds resources)
Barracks (Provides shelter for troops)
PGC x3 (+5 Petals/day)
Crystal Mine (+5 Crystal/day)
Water Pebble Mine (+5 WP/day)
A.Dweevilite Mine (+5 AD/day)
R.Crawmadine Mine (+5 RC/day)
Research Center (Automates Research)
Sentry Tower (Sniping positions and early warning system)
Direct Defence:
Sharpened Angled Hardened Clay Fence (Makes it very hard for short land enemies to get in, but those already inside can walk over it.)


Tech:
Magic Capacitors (Allows storage of magical energy and the focusing of stored magic)
Advanced Aeromancy/Pyromancy/Cryomancy/Ampermancy/Terramancy Capacitors (Wind/fire/ice/electric/earth magic is more powerful)
Basic Combat Amulets (Allows magic to be released in bursts, rather than just streams)
Amethyst Charms (Sharply reduces effects of poison gas, borrowed from Greek myth)
Basic Combat Wands (Increases range of magic, also functions as a spear)

Projects:

Stainless Steel Mine (34/75 days)
Titanium Mine (32/300 days)
Ground Vehicle Factory (32/40 days)
Air Vehicle Factory (12/40 days)
Ground Vehicle Factory (0/40 days) -100 Wet Clay, -80 Petals

Alith Log:

Still ramping up industrial capability. Still building up a surplus of petals and crystals.

End Log.

To Mr. Deos:
I could not quite understand that last sentence. Are you asking for an alliance? If so, then you should be aware that we're already in an alliance with another army, and taking up a second alliance is... problematic, to say the least. We don't want any of those convoluted alliance nets, now do we?

Also, I am surprised that there are still dark magic specialists. I thought they had all been wiped out after the Horizon vanished... I thank you for the compliments, though. If you are interested in trade, then I'm sure something can be worked out.
~Alith
O.o.C.: I am assuming that this round's universe is the same as the last one, but in the distant future (The old armies eventually were wiped out before they could radically change society.)
---
Waiting for Tang to come back since '03.
#108-Thyme-Posted 12/5/2012 9:15:57 PM
Army: Control Freaks
General: R.C. (Antenna Beetle)
Location: Wistful Wild (the area with three berry plants)
Allies: Magical Machinists

Day 80, Log 14

Army

Ordinary
100 Yellow Puffmin (electricity-resistant, good with explosives)
100 White Puffmin (immune to poison, fast)
100 Blue Puffmin (immune to water)
100 Red Puffmin (immune to fire, high attack)
350 Mini Snitchers (Tiny Snitchbugs that make good thieves, can carry a small troop)
325 Mitites (causes enemies to panic, secretes nectar)
100 Purple Puffmin (slow, does a lot of damage and can stun enemies)
100 Shearwigs (eats resources and plants, does heavy damage to larger troops)
850 Dweevils (immune to the elements, but can't burst into them)
50 Honeywisps (drop eggs)
25 Flutter Leaves (related to Skitter Leaves; faster, can fly and burrow into ground)
Subtotal: 2300

Special
110 Antenna Beetles (causes machinery to malfunction, takes control of enemy units, can detect the locations and intentions of nearby beings)
110 Dwarf Puffstools (quicker; less health than Puffstools)
10 Greater Spotted Jelly Floats (sucks up enemies, can transport units and resources)
20 Withering Blowhogs (blows strong gusts, deflowers Pikmin)
10 Puffy Blowhogs (blows very strong gusts)
10 Mamutas (Use powerful slams to bury Pikmin and other small troops, stuns larger ones)
15 Electrical Blowhogs (breath electricity)
15 Poisonous Blowhogs (breath poison)
15 Fiery Blowhogs (breath fire)
15 Watery Blowhogs (breath water)
50 Iridescent Flint Beetles (enemy troops who see this immediately start chasing it, has a nearly impenetrable shell)
10 Anti-Air Groinks (fire shells designed to take down flying troops and units)
20 Careening Dirigibugs (spit out bomb rocks)
10 Sniper Groinks (fire long-range bullets, have excellent eyesight)
10 Armored Cannon Beetle Larva (fire rocks)
20 Anode Beetles (create electrical currents)
Subtotal: 430

Super:

1 Puffstool (uses spores to take over the enemies' nervous systems)

Subtotal: 1
Total: 2741

Petals: 1570

Resources

25 Tar
300 Wood
975 Wet Clay

Buildings

Barracks (Troops sleep here)

Ammunition Storage (Ammo is kept safe here)

Contains:
Bomb Rocks

Resource Storage (Resources go here)
Contains:
30 Spicy Spray (causes troops to work twice as fast, using some makes a project proceed at double speed for a day)
30 Bitter Sprays (turns enemies to stone)
Mitite pheromone
Puffstool gas
Medicine (mixed with Puffstool spores)

Weapon Storage (Troop equipment is stored here)
Contains:
Pluckapults
Lanterns
Grenade Launchers (fire explosives)
Freeze Flares
Sand Blasters
Plasma Whips
Bows
Arrows
Bomb Arrows
Fire Arrows

Petal Gathering Facility (iron) x2
Petal Gathering Facility (clay)

Clay Mine (+30 Clay/day)

Base Defense

2 Sand Traps (large pits with sand falling down them)
Crystal Maze on Tar lain around base
Moat filled with water mixed with Puffstool Spores, has a drawbridge
Camp reeks of Mitite

Projects

1. Research Dirigibug Air Sacs (1/16)
2. Build Squirt Guns (fire streams of water) (1/12)
3. Build an All-Terrain War Machine Factory -100 iron -60 petals -30 Spicy Sprays (1/30)
4. Build a Searchtower (tall building that can magnify light) -100 clay -25 crystal -32 petals (13/16)
5. Plant Land Mines around camp (can be detonated by remote control) (1/9)
6.Breed a pair of Goolix Nuclei (can control bodies of water) (1/50)

Log

R.C.: Today, I tried to use a Spray, but all that came out was a goopy mess. It seems that after a certain time, spray will go bad, preventing me from ever having more that 60 Spicy Spays or 30 Bitter sprays. Oh well.
#109-Thyme-Posted 12/5/2012 9:27:38 PM
Alith~
Can I buy some crystal? I'll feed it to the Cannon Beetles and see if they spit invisible rocks.
Also, do you think we could use the search towers to communicate with each other? Like, with signals or something?
~R.C.

---

Heroven, do you still want me to moderate the raid, or do you want to let SVGK do it? And could someone moderate a raid on the Raiders for me?
#110SVGKPosted 12/6/2012 6:33:06 AM
Army: Legion Of Chaos
General: Servum Tenebrarum Deos (Pure Dark Pikmin, more durable and stronger in general, more powerful magic) forgot to add this last time
Location: Forest Navel (beady long legs arena)

Log: 2
Day: 9

Troops:
Standard:
150 White Darkmin (fast, can see underground, immune to poison, poisonous when eaten)
150 Purple Darkmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters)
150 Black Darkmin (slower than whites, immune to sticky stuff, fades away in darkness, can see in the dark)
175 Shearwigs (eats plants and resources, deals heavy damage to larger troops, eats through structures)
175 Honeywisps (drops eggs, contains random spray or nectar)
200 Spyders (dwarf bulbear sized spiders, venomous bite, can spray sticky web, very fast, climbs walls)
200 Pikbots (highly resistant (not immune) to all elements, no combat ability without weapons or upgrades)
Subtotal: 1200

Special:
15 Young Chameleonis Rex (dweevil size, can turn invisible, longer than body sticky tongue)
20 Pikdroids (immune to all elements, high physical resistance, mid-range built-in arm cannon, quite slow)
10 Greater Spotted Jellyfloats (sucks up enemies, can transport units and resources)
10 Gunner Groinks (man-at-legs style gun)
15 Pure Dark Pikmin (adept in dark magic, fades into invisibility in darkness, stronger in darkness)
Subtotal: 70
Total: 1270

Petals: 222

Buildings:

Barracks (iron)

Ammunition Storage (iron)

Resource Storage (iron)
Contains:
50 Iron
Lethal Poison

Weapon Storage (iron)

Defenses:
Spiked Wall

Projects:
1. gather 200 steel 9/12 days -24 petals
2. Research armor (full body, gives resistances to elemental weaknesses and physical damage) 9/15 days -30 petals
3. gather 75 crystal 0/4 days -8 petals
4. build anti air cannon 9/20 days -40 petals -100 iron
5. research lasers (powerful infrared-light based weapon) 9/15 days -30 petals
6. research infrared goggles (can see anything invisible or camouflaged, can see sources of heat and footprints) 9/10 days -20 petals

Log: finished the lethal acid poision, i foun-n-n-d a few dials for settings o *KKKVKK* *BEEEEP* JHHYIUJ,sNUVjkbAAblagIIii *static* DAMMIT!!! I THOUGHT I'D FIXXE *JJkkKK* oh good it works now anyway uuuuh not much eelse to say re-e-e-e-e-e-e-ll-l-l-l-l-ee *constant buzzing tone for 2 minutes* bennyhow soon i shoult get rounf to barkrifying the tr *short circuiting sound followed by static*

To Steve
SPAAAAAAAAAAAACE *deep voice* BOP IT-t- *static* thanks for eccapting out offer of pizza, now shroob business i wold likesome dadbvice you seed i canttttttttttttt decider wot matel a shoulk bo usong as i have ocde-de tenentcies an think any weaknessis make it useless-s-s-s_s that and wht setting is your ermail and logbook mach^U:@^!"ine on i ant get hine to wor)1&&!@}*:"$%^('46"&'; *powers down*
P.Z. its legion of chaos nont army of chaos but *sighs* whatev...*loud bang*

To Alith:
acually i was not awarw you hade an alley as your preveious lock-k-k-k=*43+4_$"^^ diDdy not stat e thisbUt thans any wait , buTt on that not like to i trade -ng *short circuiting sounds* wood trade with wood traind wiff you... i wonld like to trade you so^"7*3"7_+&9-=6&%&^~?#<>?^@"! m-m-m-me magic catacitors and basic combat wandase *KKKKZZZZXX* maim yor pryce
B.T. BRADbaNK PzZz.Z.z..ZZzzzZ.Z. please tellllll me if my email makes s ents

O.o.C. what strength is refined crawmadine and how much do mines give you per day