Pikmin 3
Pikmin wars version 2
- Back To:
- Board List
- Topic List
- Topic Archived
Army: Mechanical Demons General: Greet (Mecha Groink) Location: Dream den. Sublevel 3 day 8 Army Ordinary 850 Robomin (Slightly more powerful than normal pikmin) 550 Dwarf roboborbs (Slightly faster than normal ) 400 Robodweevils (Good at carrying stolen goods and other items, no combat abilities without weapons or upgrades) Subtotal: 1700 Special 40 Mecha Groinks (Slower but fires more powerful shells) 40 Mecha Drigibugs (Have more health, but less attack power) 30 Mecha borbs (Has small horns) Subtotal: 110 Total: 1810 Petals: 36 Resources 50 Iron 50 aluminum 50 steel 50 stainless steel Buildings Barracks (Troops sleep here) Ammunition Storage (Ammo is kept safe here) Resource Storage (Resources go here) Weapon Storage (Troop equipment is stored here) 1 PGC (Gain extra petals) Base Defense 2 Anti-tank cannon (Fires armor piercing shells. Good against most armored vehicles) (1 iron 1 steel) 1 Anti-air cannon (Fires fast bullets, good against most air machines) (Iron) Projects 1. Build a anti-tank shell factory (4/20 Days) -100 iron -40 petals 2. build a light raider frigate (0/20 days) -50 aluminum -40 petals 3. AA bullet factory (8/20 Days) -100 iron -40 petals 4. Build a light raider frigate (4/20 Days) -50 aluminum -40 petals 5. build a steel mine (60/60 Days) -120 petals 6. build a stainless steel factory (80/80 Days) -160 petals Log Greet: A few more defenses were produced, as well as some more materials and a PGC. We also got the Stainless Steel done. I plan to start looking for an alliance before it is to late. Hopefully with those lowly pikmin. I put a steel mine in production as well as a stainless steel factory. These will come in handy for making air machines and such. That is all. ALERT: I would like to trade with you lowly organics. It might be useful to me. OOC: Yes. Expanding mines is allowed. you can upgrade it 20 days at a time, and it produces output by 50% per upgrade. --- Come join the pikmin wars! http://www.gamefaqs.com/boards/633263-pikmin-3/64161860 | |
Also, I meant 50 units of copper. --- Come join the pikmin wars! http://www.gamefaqs.com/boards/633263-pikmin-3/64161860 | |
Army Name: Magical Machinists Location: That log from Landing Site with all the large pellets Commander: Alith (Archmagemin, adept in all elemental magic) Log: 4 Day: 18 Troops: Standard: 300 Red Pikmin (Fireproof half-plant humanoids) 300 Yellow Pikmin (Electricity-resistant half-plant humanoids) 300 Magenta Pikmin (Flying half-plant humanoids) 300 Rock Pikmin (Crystal-coated half-plant humanoids) 300 Blue Pikmin (Half-plant humanoids with gills) Subtotal: 1500 Special: 30 Fire Pikmin (Reds specialized in pyromancy) 30 Lightning Pikmin (Yellows specialized in ampermancy) 30 Wind Pikmin (Magentas specialized in aeromancy) 30 Earth Pikmin (Rock Pikmin specialized in earth magic) 10 Light Pikmin (Pikmin-like collections of light, adept in lumimancy) Subtotal: 130 Elite: N/A War Machines: N/A Resources: Iron 50 Clay 800 Petals 320 Buildings: Indirect Defence: Ammo Storage (Holds Ammo) Weapons Storage (Holds offensive capability enhancers) Resource Storage (Holds resources) Barracks (Provides shelter for troops) Direct Defence: Sharpened Angled Wood Fence (Makes it very hard for short land enemies to get in, but those already inside can walk over it.) Projects: Petal Gathering Center (14/20 days) Crystal Mine (14/20 days) Petal Gathering Center (0/20 days) -100 Clay -40 Petals x2 Alith Log: We are starting to recruit Water Mages into our ranks. Hopefully, we can use our PGCs to buy the materials to make war machines... End Log. --- Waiting for Tang to come back since '03. | |
D'oh! I just realized that I should have a lot more troops. Next time will put 95 more special troops of each type in my barracks. --- Chuck Finley is Forever! People that agree: 4 Official Torterra of the W2 board. | |
heroven posted ALERT: I would like to trade with you lowly organics. It might be useful to me. Whatcha sellin? --- Chuck Finley is Forever! People that agree: 4 Official Torterra of the W2 board. | |
Buying, not selling Army: Mechanical Demons General: Greet (Mecha Groink) Location: Dream den. Sublevel 3 day 24 Army Ordinary 950 Robomin (Slightly more powerful than normal pikmin) 750 Dwarf roboborbs (Slightly faster than normal ) 500 Robodweevils (Good at carrying stolen goods and other items, no combat abilities without weapons or upgrades) Subtotal: 2100 Special 40 Mecha Groinks (Slower but fires more powerful shells) 40 Mecha Drigibugs (Have more health, but less attack power) 30 Mecha borbs (Has small horns) Subtotal: 110 Total: 2210 Petals: 76 Resources 50 Iron 50 aluminum 0 steel 50 stainless steel Buildings Barracks (Troops sleep here) Ammunition Storage (Ammo is kept safe here) Resource Storage (Resources go here) Weapon Storage (Troop equipment is stored here) 1 PGC (Gain extra petals) Anti-tank shell factory Base Defense 2 Anti-tank cannon (Fires armor piercing shells. Good against most armored vehicles) (1 iron 1 steel) 1 Anti-air cannon (Fires fast bullets, good against most air machines) (Iron) Machines 1 light raider frigate (Has one machine gun and a thin hull. has a large cargo though. very fast.) (Aluminum) Projects 1. scavenge 200 iron (8/8 Days) -100 iron -40 petals 2. build a light raider fri8te (16/20 days) -50 aluminum -40 petals 3. AA bullet factory (4/20 Days) -100 iron -40 petals 4. Build a storm walker (20/20 Days) -50 steel -40 petals 5. build a steel mine (56/60 Days) -120 petals 6. build a stainless steel factory (76/80 Days) -160 petals Log Greet: Our first machine is done! We may use it to raid. though I am not sure. I would may also set up trade soon. To Steve, We would like to propose an alliance, as you rare the only ones that use machines and such, not disgusting plants or useless magic. I would also like to buy some iron form you. --- Come join the pikmin wars! http://www.gamefaqs.com/boards/633263-pikmin-3/64161860 | |
Army: Rainbow Raiders Location: Bulblax Heights (near entrance to Bulblax kingdom) Leader: Steve (red Pikmin with the abilities of all the pikmin types) (yeah, I went there) Log No.6 Day 24 Troops: Ordinary: 200 red pikmin (strong, fire immune, more damage to cold-based enemies) 200 yellow pikmin (high jumpers, lighter, electricity immune, draws electricity towards them, good with explosives) 200 blue pikmin (average strength, water immune, can save others from drowning) 200 white pikmin (fast, light, acid immune, can see thing underground, hurts enemies that kill them) 200 purple pikmin (very strong, heavy, kind of slow, can stun enemies, aoe on first attack, heavy lifters) Subtotal: 1000 Special: 120 bulbmin (immune to all purely elemental attacks, weak attackers) 120 rock pikmin (resistant (not immune) to all elements, average attack, high physical resistance) Subtotal: 240 Total: 1240 Buildings Onion R sector (weapon storage) (iron) Contains: Burning Blades Tazer Swords Water Slicers Shockwave Smashers Acid Daggers Onion Y sector (ammo storage) (iron) Onion B sector (resource storage) (iron) Onion M sector (barracks) (iron) Resources 150 iron 150 petals 75 pikmite 75 Dumplium 100 A. Dweevilite Researches: Nectar Defenses Avalanche cannon (sends large rocks down pathway, high damage, hits many) (iron) Projects 1. Build Petra Piercers (not actually made of stone, but can coat itself, and things that touch it in rocks though (metal is still magnetic)) 12/15 days -30 petals 2. Build Elemental Fangs (very good for elemental attacks, but horrible without a coating) 8/15 days -30 petals 3. Train the simple soldiers in advanced use of their weapons 8/20 days -40 petals 4. Research fireballs (high fire damage, set all flammable things on fire, explodes on contact) 4/10 days -20 petals 5. Research EMP pulses (shut down all electronics within blast radius, medium electrical damage to organics) 4/10 days -20 petals 6. Research Hydro blasts (pulses of highly pressurized water, can smash hard objects, also good for transporting resources across long distances) 4/10 days -20 petals Log: Hello, this is murph, can I take a message? Jk it's me Steve! We're nearly done with the rock pikmin's weapons, and halfway with the bulbmin's. That is all. --- Chuck Finley is Forever! People that agree: 4 Official Torterra of the W2 board. | |
From Steve Very well then, Greet was it? As for the metal, I'll give it to you. If you must buy, 3 units a petal. You should know that I am testing something that might prove temporarily harmful to your machines. No damage, but they might be shut down for an hour or two if hit. --- Chuck Finley is Forever! People that agree: 4 Official Torterra of the W2 board. | |
Army Name: Magical Machinists Location: That log from Landing Site with all the large pellets Commander: Alith (Archmagemin, adept in all elemental magic) Log: 5 Day: 22 Troops: Standard: 300 Red Pikmin (Fireproof half-plant humanoids) 300 Yellow Pikmin (Electricity-resistant half-plant humanoids) 300 Magenta Pikmin (Flying half-plant humanoids) 300 Rock Pikmin (Crystal-coated half-plant humanoids) 300 Blue Pikmin (Half-plant humanoids with gills) 100 Purple Pikmin (Half-plant humanoids with unusually large muscle mass) Subtotal: 1600 Special: 30 Fire Pikmin (Reds specialized in pyromancy) 30 Lightning Pikmin (Yellows specialized in ampermancy) 30 Wind Pikmin (Magentas specialized in aeromancy) 30 Earth Pikmin (Rock Pikmin specialized in earth magic) 30 Water Pikmin (Blues specialized in water magic 10 Light Pikmin (Pikmin-like collections of light, adept in lumimancy) Subtotal: 160 Elite: N/A War Machines: N/A Resources: Iron 50 Clay 600 Petals 360 Buildings: Indirect Defence: Ammo Storage (Holds Ammo) Weapons Storage (Holds offensive capability enhancers) Resource Storage (Holds resources) Barracks (Provides shelter for troops) Direct Defence: Sharpened Angled Wood Fence (Makes it very hard for short land enemies to get in, but those already inside can walk over it.) Projects: Petal Gathering Center (18/20 days) Crystal Mine (18/20 days) Petal Gathering Center (4/20 days) x2 Gather 20 Stainless Steel (0/4 days) Alith Log: The Crystal mine is almost finished. Soon, we can begin focusing our magic into mechanical actions. End Log. --- Waiting for Tang to come back since '03. | |
Army: Mechanical Demons General: Greet (Mecha Groink) Location: Dream den. Sublevel 3 day 28 Army Ordinary 1250 Robomin (Slightly more powerful than normal pikmin) 750 Dwarf roboborbs (Slightly faster than normal ) 500 Robodweevils (Good at carrying stolen goods and other items, no combat abilities without weapons or upgrades) Subtotal: 2400 Special 50 Mecha Groinks (Slower but fires more powerful shells) 40 Mecha Drigibugs (Have more health, but less attack power) 30 Mecha borbs (Has small horns) Subtotal: 120 Total: 2520 Petals: 76 Resources 50 Iron 50 aluminum 0 steel 50 stainless steel Buildings Barracks (Troops sleep here) Ammunition Storage (Ammo is kept safe here) Resource Storage (Resources go here) Weapon Storage (Troop equipment is stored here) 1 PGC (Gain extra petals) Anti-tank shell factory AA Bullet factory Base Defense 2 Anti-tank cannon (Fires armor piercing shells. Good against most armored vehicles) (1 iron 1 steel) 1 Anti-air cannon (Fires fast bullets, good against most air machines) (Iron) Machines 1 light raider frigate (Has one machine gun and a thin hull. has a large cargo though. very fast.) (Aluminum) Projects 1. scavenge 200 iron (4/8 Days) -100 iron -40 petals 2. build a light raider frigate (12/20 days) -50 aluminum -40 petals 3. Design Nano Knives (30/30 Days) -60 petals 4. Build a storm walker (16/20 Days) -50 steel -40 petals 5. build a steel mine (52/60 Days) -120 petals 6. build a stainless steel factory (72/80 Days) -160 petals Log Greet: We have completed an ammo factory, and I plan to trade with the pikmin soon. They ask for a outrageous price for their iron. To Steve, 3 petals per unit? That is outrageous. I will pay 1 petal per unit, no more. I wil also continue to harras you about a alliance until you except. --- Come join the pikmin wars! http://www.gamefaqs.com/boards/633263-pikmin-3/64161860 |
- Back To:
- Board List
- Topic List
- Topic Archived