This game is going to play like Pikmin 1 (Interview)

#1TerotrousPosted 1/3/2013 12:12:30 AM

Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn't agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.

When we started creating Pikmin 3 I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1.

--- - Watch me beat "NES Die Hard" - My backloggery
#2ImGanondorfLolPosted 1/6/2013 5:16:22 AM
Good. Pikmin 2 was a better game, but lacked the strategy since you didn't need a strategy to complete your tasks because there was no urgency. Maybe the whole game wont be timed, but there will still be time limits.