English translationpatch 0.3 RELEASED

#1mightymoe951Posted 11/19/2011 2:33:03 PM
Here's the video for a tutorial , this is not th final version but it contains card translation and menu and other stuff ENJOY :D Let's get this Game's Board ALIVE AGAIN :D

http://youtu.be/wXgVxBLpqI0

And for the complainers ... Happy now -.-
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#2iFalzarPosted 11/19/2011 11:06:27 PM
I was about to come back to this board to check out if any news came out , this is great thanks a lot! :)
#3TME_GuyPosted 11/20/2011 3:07:22 AM
I thought leaking it would be bad
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#4mightymoe951(Topic Creator)Posted 11/20/2011 3:17:33 AM
TME_Guy posted...
I thought leaking it would be bad

I'm Not leaking it .
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#5GodlessChaosPosted 11/20/2011 5:01:15 AM
mightymoe951 posted...
TME_Guy posted...
I thought leaking it would be bad

I'm Not leaking it .


He sure isn't. Infact, he's one of the people that work on it :).

Thanks again Mighty. By the way, this is Undeadwish :P
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#6rushoverherePosted 11/20/2011 5:45:42 AM
Many, many thanks to the translation team. This game not having localization is an injustice. This patch is really appreciated and I look forwards to the next update.
#7iFalzarPosted 11/20/2011 9:45:43 AM
So I just applied the patch and I can confirm 100% that it works for anyone who might be worried or sceptical. Just follow his turorial and you will be fine. :) Once again thanks alot you guys are awesome!
#8xR4PTORx559Posted 11/20/2011 2:19:51 PM
I had a couple of questions.
Is there anyway of changing how the buttons work. It could be a glitch or something but X acts like O and vice versa.
Also how do you use UMD recognition and transfer your recipes and cards from the old games?
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#9yano88Posted 11/20/2011 2:25:07 PM
xR4PTORx559 posted...
I had a couple of questions.
Is there anyway of changing how the buttons work. It could be a glitch or something but X acts like O and vice versa.
Also how do you use UMD recognition and transfer your recipes and cards from the old games?


It's not a glitch.

In Japan they simply do the right thing. They use the circle to conferm and the x to negate.

Here we do the opposite thing and we confirm with the x button.
#10iFalzarPosted 11/20/2011 2:26:23 PM
xR4PTORx559 posted...
I had a couple of questions.
Is there anyway of changing how the buttons work. It could be a glitch or something but X acts like O and vice versa.
Also how do you use UMD recognition and transfer your recipes and cards from the old games?


1.The button scheme is not a glitch, thats how psp games in japan are. Why I dont know lol.

2.Easiest Way is too use 2 memory sticks, 1 with TF6 and the other with one of the other tag forces, then just switch them out like normal UMD recognition. Im sure there is another way but thats how I always did it.
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