GTA games always have awesome weapon selections and no better time period for weaponry exists than the Medieval/dark ages.
Swords, catapults, torture devices, flails, scythes, gardening tools, the plague, etc.
Instead of cars, we'd have chariots and wagons and horses. Instead of taking down gangs, the plot could revolve around trying to destabilize the Vatican and catholic oligarchy. The King could be a pawn of the Vatican until he mysteriously gets diabetes and they have to amputate his limbs (just like Henry VIII). Then you, a lowly court jester, work your way up to the top and become the king. Just throwing out ideas, the actual premise will probably be different, but R* NEEDS to make a Medieval GTA game if they want to remain original. Otherwise, the GTA franchise will become stale.
We've already had GTA games in the 60s, 70s, 90s and modern. It's time for a change of pace in the setting and time period.
Official Husband of Stella Nox Fleuret of the Final Fantasy Versus XIII board.
I wasn't aware that this idea was a possibility, you know, with "Auto" being sorta intergral to the game, and all. But, since it apparently is, I say good and quick thinking to you, and second the motion to throw this one out. Hopefully on the dung heap where it belongs.
Silence is golden. Duct tape is silver. PSN: DeltaMustang65 GT5 Garage:http://www.mygranturismo.net/25743