Since its a larger map it should be 32 player

#1L0ZPosted 3/17/2013 11:40:18 AM
For freeroam
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#2assassinreaperPosted 3/17/2013 1:06:07 PM
And they should all have rpgs so they can kill everyone. Yes thats a bad idea but its probably going to happen anyway
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#3DarkLordMorsulPosted 3/17/2013 1:19:51 PM
Depends on how good connetions can be...
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#4creep50Posted 3/17/2013 2:18:57 PM
i dont even think that the 360 can do it properly
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#5nativenginePosted 3/17/2013 2:25:00 PM
F*** yeah it should be, but it won't.
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#6VG_SoldierPosted 3/17/2013 2:40:53 PM
That could, at times, be nice.
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#7Mentalpatient87Posted 3/17/2013 3:27:41 PM
They made some lofty statements about the multiplayer during our little info-gorge. I'm kind of excited to see how it plays out.
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#8LordPonchoPosted 3/17/2013 6:27:42 PM
It's not a matter of how big the map is. It's a matter of how consoles handle networking. PC had 32 players in IV because PC can manage connections and networks much more efficiently
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#9L0Z(Topic Creator)Posted 3/17/2013 8:40:00 PM
ps3 is certainly capable of 32 person infrastructure
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#10angeldeath21Posted 3/17/2013 9:17:32 PM
As great an idea as this is, I don't think I want it.

IV is inconsistent enough with only 16. The game has changed -- not so much the console. I would prefer flawless 16 or maybe 20 over clunky 32. If they could fix it so that people in the same vehicle see the same thing at all times (unless there's some serious lag), that'd be more than enough for me.

GTA IV freeroam is the best thing evar, but it still could use some polish. Seeing yourself shoot someone with a sniper rifle or mow them down with a vehicle only for them to get up and rocket you sorta sucks.
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