A very practical reason to hate Trevor.

#1victoringramPosted 12/24/2013 6:13:48 PM
(Stupid site has every thread on the subject archived already, so I had to start a new one.)

No, I can't stand Trevor. And it isn't just because I view him as a pathetic, amoral loser with no self-control (so he cannot possibly qualify as a badass, in my book), nor is it just because he's fugly! I can't stand him because I hate the idea that the protagonist's personally in cutscenes must match the typical GTA gamer's sporadically violent behavior (mowing down pedestrians on the sidewalk, shooting them down just for kicks, etc.) for the game to "make sense". There is a bit of that mindset going on with the other characters too, but the argument is primarily made to explain Trevor.

Not only is this an entirely made up out of the blue ideal in this genre and in the GTA series, but it seems as though Rockstar couldn't just make Trevor's personality adhere to this in-sandbox behavior on the part of the player; they also had to make it so the player's in-sandbox behavior adhered to the protagonists' personalities. Two examples of that being the fact that what radio stations you can listen to depend in part on whether you're playing as Trevor, and the fact that (according to gameinformer), they chose not to put dating in GTA 5 specifically because of "the nature of the characters".

F*** "the nature of the characters"! I AM the character when we're in the open world in between missions! If I wanna listen to the rap station while playing as Trevor, I should be able to! If I wanna date, I should be able to do that also. Nothing is worth taking away the player's freedom while just roaming about. Nothing. If a particular character seems to demand that the player isn't allowed to do x, that character needs to be changed or removed. Rockstar owes a lot to the concept of freedom in the open world (namely the success of the entire GTA series). For them to turn their back on it now is truly despicable.

/rant.
#2_x_Paladin_x_Posted 12/24/2013 6:55:41 PM
I'm not going to try and tell you that you should like Trevor, but I hope you don't think that either of the other two characters are more of a badass in your book.

Franklin, the most likable/normal character has barely enough back story to make three sentences if you put it on paper. And IMO comes off too normal.

Micheal is the most cliche thing in a game of tongue-in-cheek cliches (intentionally) and generally isn't that interesting as far as the implied main character.

Trevor is my favorite character but R* should have really done a lot more with Franklin.
#3DarkrobotisbackPosted 12/24/2013 7:12:49 PM
victoringram posted...
(Stupid site has every thread on the subject archived already, so I had to start a new one.)

No, I can't stand Trevor. And it isn't just because I view him as a pathetic, amoral loser with no self-control (so he cannot possibly qualify as a badass, in my book), nor is it just because he's fugly! I can't stand him because I hate the idea that the protagonist's personally in cutscenes must match the typical GTA gamer's sporadically violent behavior (mowing down pedestrians on the sidewalk, shooting them down just for kicks, etc.) for the game to "make sense". There is a bit of that mindset going on with the other characters too, but the argument is primarily made to explain Trevor.

Not only is this an entirely made up out of the blue ideal in this genre and in the GTA series, but it seems as though Rockstar couldn't just make Trevor's personality adhere to this in-sandbox behavior on the part of the player; they also had to make it so the player's in-sandbox behavior adhered to the protagonists' personalities. Two examples of that being the fact that what radio stations you can listen to depend in part on whether you're playing as Trevor, and the fact that (according to gameinformer), they chose not to put dating in GTA 5 specifically because of "the nature of the characters".

F*** "the nature of the characters"! I AM the character when we're in the open world in between missions! If I wanna listen to the rap station while playing as Trevor, I should be able to! If I wanna date, I should be able to do that also. Nothing is worth taking away the player's freedom while just roaming about. Nothing. If a particular character seems to demand that the player isn't allowed to do x, that character needs to be changed or removed. Rockstar owes a lot to the concept of freedom in the open world (namely the success of the entire GTA series). For them to turn their back on it now is truly despicable.

/rant.


User Name victoringram
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Don't even bother ranting
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#4The ShalashaskaPosted 12/24/2013 7:39:35 PM
He's not real. You can't get any more impractical with hatred then that.
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#5AlphusUltimusPosted 12/25/2013 3:12:43 AM
can't wait to see the thesis on why to hate jimmy.
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#6victoringram(Topic Creator)Posted 12/25/2013 7:24:04 AM
_x_Paladin_x_ posted...
I'm not going to try and tell you that you should like Trevor, but I hope you don't think that either of the other two characters are more of a badass in your book.


Certainly not, and I apologize if that's the impression I gave. I really consider them all losers, but Trevor's not even someone I can relate to on any level (ironic as that may be, because he's the one I'm supposed to relate to, considering the rampages I've gone on as a GTA player).

The Shalashaska posted...
He's not real. You can't get any more impractical with hatred then that.


Doesn't make any sense. The character is a real part of the game. Have you ever said "I hate this mission!" when playing GTA? Of course you have.
#7HatchetHoundPosted 12/25/2013 11:03:15 AM
I get that you're complaining that the stations are automatically set to a station in their cars, but really, it's not that hard to change them.

As for relationships. Booty calls. That's about as close as you can get. I like to get the crazy chick for Trevor.
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#8_PleaseRespond_Posted 12/25/2013 1:20:36 PM
I'm sure people enjoy your company at parties.
#9SouthernfatmanPosted 12/25/2013 1:31:12 PM(edited)
I bet you would absolutely hate playing a Saints Row game. Their protagonist makes Trevor look normal. Then again, they try too hard to be psycho badass.
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#10victoringram(Topic Creator)Posted 12/25/2013 1:44:01 PM(edited)
HatchetHound posted...
I get that you're complaining that the stations are automatically set to a station in their cars, but really, it's not that hard to change them.

As for relationships. Booty calls. That's about as close as you can get. I like to get the crazy chick for Trevor.

You get it wrong then. Read the OP again; I'm not talking about default stations (which is also annoying and immersion breaking as hell). And I know you can't date in GTA 5, that's why I complained about it.

But the larger point was that the player's freedom in the open world should take precedence over the story in sandbox crime games, not the other way around. The idea that the in-cutscene personalities of each character should fit with what goes on outside of these missions is a dangerous one. This is probably just the start of it. Pretty soon, you'll be trying to shoot a guy while just goofing around in the sandbox and they'll have a pop-up screen tell you "Nah, Bob's not in the mood to shoot people right now (Remember the last cutscene?)" < Exaggerating, but you get my point... Hopefully.

_PleaseRespond_ posted...
I'm sure people enjoy your company at parties.

Yes, they do... There, I responded :P